TFT CODEX

Blossom Ashe & Sett Primal

StandardConsistentCarried by Ashe & Sett

Updated 24 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe core, at the star level it was measured at and with the carry’s items. Where the units stand is yours to set.

Final board

The core — the units on most of this family’s boards — at the star level and with the items they were measured holding. Flex slots sit under it.

5Ashe★
  • Spear Of Shojin
  • Red Buff
  • Last Whisper
carry
4Ahri★★
  • Jeweled Gauntlet
  • Spear Of Shojin
  • Rabadons Deathcap
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Sivir★★
  • Infinity Edge
  • Spear Of Shojin
  • Guinsoos Rageblade
3Krug★★
3Vi★★

Flex Sentinel, Tristana

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at each of those levels — a unit marked + is new since the level above. All ranks, the last 14 days: 1,014 games. Riot’s match data keeps only the board a game ended on, so there is no stage-by-stage roll plan here.

74%846%945%104%
Lv 846%AsheAhriSentinelSettSivirKrugVi
Lv 945%AsheAhriSentinelSettSivirKrugVi

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Alistar, RakanAhri, Rammus, Sentinel5.80151
DianaKrug, Rammus, Tristana6.05146
FiddlesticksAhri, Sentinel5.46134
Alune, DianaKrug, Rammus, Sett, Tristana5.2050
KarmaAshe, Krug, Rammus6.9433

…and 2 smaller versions, 40 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear Of Shojin#5.04-0.47365
AsheRed Buff#4.67-0.83271
AsheLast Whisper#5.12-0.38234

Traits

Active on the core board, with the next breakpoint the trait offers.

Blossom3next 5Brawler2next 4Hunter2next 3Primal2next 4Juggernaut1next 2Riftbeast1next 3Spellweaver1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom35.2961254.6484
Hunter25.3857335.4525144.4094

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+204#5.4432.4%5.4%
All ranks409#5.5030.8%5.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Ahri & SettC5#4.7650,725
Primal Nidalee & Sivir—5#4.902,342
Riftbeast Ashe & Sivir—5#5.10112
Blossom Sett & Ashe Brawler—5#5.5592
Primal AsheS4#4.1512,890
Primal Elder Dragon—4#5.32870
Blossom Ahri & Sett Summoner—4#6.07786
Brawler Sivir & Sett—4#5.24403

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.