TFT CODEX

Set 18Updated 26 Oct 2026, 21:17 UTC · Patch 18.5 · tier list from the last 5 days of games · rebuilt every 2 hours

TFT Set 18 comps, tier list and stats

Beyond the tier list: how each comp places when other players take its carry, how hard it is to play, an Android overlay, and new numbers every 2 hours.

What wins in Diamond+, measured. 23 Set 18 comps, graded on the boards people actually finished on in ranked, Diamond and above, in the last 5 days. 1,361,808 Diamond+ games sampled in the last 5 days, of 1,505,088 games across all ranks: one player’s final board each, from about 188,136 eight-player matches.

Today’s S tier in Diamond+, last 5 days. The most played comes first.

  1. Riftbeast Elder Dragon, tier S, average place 3.43
  2. Riftbeast Elder Dragon & Draven, tier S, average place 4.21

See all 23 comps Download for Android

Keep this comp on screen while you play (Android).

games sampled, 5 days, all ranks
1,505,088
Diamond+ comps graded, 348 found
23
players seen, 14 days
292,343
The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
Today’s #1 comp, its core at the items it was measured holding. Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none.

TFTCODEX

A codex is a book of records. Ours keeps the final board of every ranked game we sample, whole: champions, items, star levels, traits, the level it ended on and where it placed. Every tier, build and trend on this site is counted from those boards, never picked by hand.

1,505,088games, last 5 days
Every 2 hoursit rewrites itself
How the numbers are made

Every number here is counted from real ranked boards, never picked by hand. How →

Today’s S tier

2 of the 23 graded comps, on their Diamond+ games of the last 5 days, the most played first.

The full list
TierCompBoardAvg PlaceTop 4 %Play RateGamesvs levelWin %Trend
SRiftbeast Elder DragonFallingRiftbeast shops at level 7ConsistentHigh Win %PebblesMurkwolfKrugGargoyle StoneplateWarmog's ArmorSpirit VisageBramblebackGuinsoo's RagebladeEdge of NightHand Of JusticeSentinelProtector's VowGargoyle StoneplateElder Dragon2Infinity EdgeLast WhisperDeathbladeGnaror SettTaricor Ivern#3.4370.3%6.1%83,199▲0.4921.7%▼0.13
SRiftbeast Elder Dragon & DravenFast 9High Win %AmumuSentinelDravenGuinsoo's RagebladeKraken's FuryInfinity Edgeor AsheElder Dragon2Infinity EdgeLast WhisperSterak's GageIvernor GnarKennenThief's GlovesEdge of NightMaokaiGargoyle StoneplateWarmog's ArmorSpirit VisageTaric#4.2152.6%6.0%81,433▼0.7723.4%steady
TFT on a phone mid-fight at stage 3-5, the overlay's strip across the top: the picked comp's eight champions with their items, and the Scan button

Keep this comp on screen while you play

The overlay draws the comp you pick over the game on your phone, with each champion’s items. No account, no ads.

Android · 19.2 MB · Version 0.45.0

Download for Android

What moved in the last 5 days

Average placement over the last 3 days against the 2 before them, the most played first. A lower placement is better, so a falling line is a comp getting stronger. Moves inside their own noise are left out.

Climbing ▲

Sliding ▼

The rest of the codex

Champions, items and traits pool every game of the last 5 days, so their samples are far larger than any one comp’s.

Champions

Best average place on 1,361,808 Diamond+ games, last 5 days

  1. ChampionAvgTop 4
  2. Lux3.5666.7%
  3. Gnar3.6964.8%
  4. Elder Dragon3.8261.8%
  5. Alune3.8262.5%
  6. Taric3.8461.3%

Leaderboard

The apex ladder across every platform we sample; a name opens their recent games

  1. 19Z Maikel#9ZGGLAS2,428 LP
  2. 2ego illusions#egoBR2,198 LP
  3. 3Kawaii Tsukiko#SamaOCE2,111 LP

One tricks

The comps people force, and whether it pays

4.14 their avg on it

Primal Aphelios & Nidalee: 873 players commit to it; everyone else who played it averages 4.41.

Team Builder

Drop champions on the board, watch the traits light up, and copy the code into the game’s Team Planner.

Augments

What every augment grants, read from Riot’s own game files after each patch.

No win rates, by design: the match data doesn’t say which augment a player took.

Roll calculator

Your chance of hitting a two- or three-star for the gold you have, worked out from the game’s own shop odds and pool.

Wisps

Every Wisp in the set: what it does, what it costs, and what Blossom upgrades it to.

Game rules

XP per level, streak gold, augment tier odds and every encounter’s chance, as the game’s files state them.

The overlay

The same comps and numbers this site publishes, drawn over the game on your phone. You pick a comp and it keeps that board on screen, then reads each augment choice as it comes up and marks the ones that fit your comp: a trait augment with how this comp placed at that trait level, the rest by a rule of thumb. No account, no ads, and nothing it sees on your screen ever leaves your phone.

Download for Android What it reads

Version 0.45.0 · 19.2 MB · 28 Sep 2026

A real game with the overlay on: the comp you picked, across the top.

How a number gets here

Every number on this site came from a game someone played. Riot’s match data holds the final board only, so there are no augment win rates, no positioning and nothing about the early game.

Read the method
1,505,088 games

Sampled from ranked through Riot’s match API over 5 days. Every final board is kept whole.

348 comps found

Boards cluster into families by their core; a unit on 60% of a family’s boards is core, on 25 to 60% it is flex.

Floors

A comp is published at 50 games and graded at 400. Thinner rows are kept and shown without a number.

Grades

Set on the top of the 95% interval, so a thin sample sinks instead of spiking: S to 4.25, A to 4.50, B to 4.75, C to 5.00, D above that.