TFT CODEX

Executioner Lunar

Fast 9

Updated 28 Sep 2026, 06:17 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Pace
Level when its players go out — stage 4: 8.7 · stage 5: 8.9 · stage 6: 9.2
Games end
Lv 8 8% · Lv 9 76% · Lv 10 16%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Alune★★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Blue Buff
5Gnar★
5Kennen★
  • Edge of Night
  • Thief's Gloves
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
5Taric★
4Ezreal★★
  • Spear of Shojin
  • Last Whisper
3Diana★★
4Amumuflex
4Apheliosflex

Also in the flex slots Lillia

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (2,180 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

88%976%1016%
Lv 4planAkaliRakanYorickDianaJuggernaut 2Ravager 2Vanguard 2
Lv 5planAkaliRakanYorickEliseDianaVanguard 3Juggernaut 2Ravager 2
Lv 6planDianaHecarimRakanYorickEliseAkaliVanguard 4Juggernaut 2Ravager 2
Lv 7realDianaApheliosKha'ZixHecarimEzrealAluneKennen− Rakan, Yorick, Elise, Akali
Lv 88%GnarTaricApheliosEzrealLilliaDianaMaokaiAlune− Kha'Zix, Hecarim, Kennen
Lv 976%AluneGnarKennenMaokaiTaricApheliosEzrealDianaAmumu− Lillia
Lv 1016%AluneGnarKennenMaokaiTaricApheliosEzrealDianaAmumuLillia

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.7 · stage 5: 8.9 · stage 6: 9.2.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ApheliosGuinsoo's Rageblade#4.20-0.02760
MaokaiGargoyle Stoneplate#4.35+0.14558
AluneSpear of Shojin#4.07-0.15536

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Elder Dragon, SentinelAlune, Ezreal, Kennen4.95352
Morgana, SettAphelios, Lillia, Maokai4.48306
Fiddlesticks, SorakaAphelios, Diana, Kennen5.10219
OrnnAlune4.23194
Elder Dragon, KrugLillia, Maokai, Taric4.21140

Traits

Active on the core board, with the next breakpoint the trait offers.

Executioner2next 3Lunar2next 3Vanguard2next 4Attuned1Emerald Aspect1Old Growth1Elderwood2next 3Brawler1next 2Inferno1next 2Juggernaut1next 2Ravager1next 2Spellweaver1next 2Sprykin1next 3

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Elderwood34.1290553.51182
Executioner24.421,05733.4431742.8486
Flora Fatalis14.2023024.76216
Inferno24.0164933.81113
Lunar24.341,03933.8647343.52134
Rapidfire23.4452432.9860
Vanguard24.211,55843.82175

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+394#4.0957.1%16.2%
All ranks637#4.2254.5%14.6%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Elderwood Draven & MaokaiS5#4.2085,108
Lunar AluneS5#3.9913,871
Elderwood Alune—5#3.79282
Elderwood Alune Lunar—5#4.23186
Attuned Elder Dragon & Alune—5#4.79161
Executioner Kennen Vanguard—5#4.0562
Juggernaut Inferno—4#4.681,880
Primal Aphelios & Nidalee Juggernaut—4#4.521,142

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.