TFT CODEX

Inferno Ashe & Malphite

StandardConsistentCarried by Ashe & Malphite

Updated 26 Sep 2026, 20:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe core, at the star level it was measured at and with the carry’s items, standing the way the board above does: by rule, and yours to move.

Final board

The core — the units on most of this family’s boards — at the star level and with the items they were measured holding. Flex slots sit under it.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners.

5Ashe★
  • Spear of Shojin
  • Inferno Emblem
  • Red Buff
carry
5Kennen★
  • Hand Of Justice
  • Jeweled Gauntlet
4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Sivir★★
  • Infinity Edge
  • Spear of Shojin
2Shen★★
1Rakan★★

Flex Morgana, Vi

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at each of those levels — a unit marked + is new since the level above. All ranks, the last 14 days: 334 games. Riot’s match data keeps only the board a game ended on, so there is no stage-by-stage roll plan here.

851%946%102%
Lv 851%AsheKennenAmumuMalphiteSivirShenRakan
Lv 946%AsheKennenAmumuMalphiteSivirShenRakan

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#5.83+0.01181
AsheInferno Emblem#5.69-0.14145
AsheRed Buff#5.86+0.03114

Traits

Active on the core board, with the next breakpoint the trait offers.

Inferno3next 5Hunter2next 3Juggernaut2next 4Monolith1Blackthorn1next 2Blossom1next 3Defender1next 2Executioner1next 2Fae1next 2Primal1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Inferno26.228636.2413355.2197
Juggernaut25.7220746.2966

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+140#5.7527.1%5.7%
All ranks226#5.8325.2%4.4%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.