TFT CODEX

Inferno Executioner

Fast 9

Updated 26 Sep 2026, 06:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe core, at the star level it was measured at and with the carry’s items. Where the units stand is yours to set.

Final board

The core — the units on most of this family’s boards — at the star level and with the items they were measured holding. Flex slots sit under it.

5Kennen★
  • Edge of Night
  • Hand Of Justice
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Amumu★
4Ezreal★★
  • Spear of Shojin
  • Infinity Edge
2Shen★★
1Ornn★★
1Varus★★

Flex Alistar, Ashe, Xayah

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at each of those levels — a unit marked + is new since the level above. All ranks, the last 14 days: 1,397 games. Riot’s match data keeps only the board a game ended on, so there is no stage-by-stage roll plan here.

61%74%829%959%107%
Lv 829%KennenMaokaiAmumuEzrealShenOrnnVarus
Lv 959%KennenMaokaiAmumuEzrealShenOrnnVarus
Lv 107%KennenMaokaiAmumuEzrealShenOrnnVarusXayah

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Draven, EliseKennen, Ornn, Xayah6.84128
LeBlanc, RakanAshe, Kennen, Xayah6.71110
Hecarim, TaricAshe, Kennen, Xayah6.78101
Nidalee, SivirAmumu, Ashe, Maokai5.9477
DravenAmumu, Ashe, Ezreal6.5961

…and 4 smaller versions, 149 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
MaokaiGargoyle Stoneplate#5.52-0.34447
MaokaiWarmogs Armor#5.48-0.39328
EzrealSpear of Shojin#5.84-0.02301

Traits

Active on the core board, with the next breakpoint the trait offers.

Inferno4next 5Defender2next 4Executioner2next 3Juggernaut2next 4Old Growth1Elderwood2next 3Rapidfire1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Elderwood35.9980355.5987
Executioner25.4770234.92108
Inferno26.9116536.6861054.8149573.2387
Rapidfire25.9854934.9672

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+250#5.5933.2%8.4%
All ranks637#5.8626.5%6.8%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Inferno DravenB5#4.604,753
Inferno Aphelios Elderwood Defender—5#6.1685
Inferno Draven Bounty Seeker Elderwood—5#5.8678
Elderwood Draven & MaokaiS4#4.23159,871
Inferno ApheliosD4#5.103,330
Inferno Kennen Executioner—4#5.081,758
Inferno Juggernaut Defender—4#4.271,448
Inferno Elder Dragon—4#5.691,340

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.