TFT CODEX

Inferno Lux & Kennen

Fast 9High Win %Carried by Kennen & Lux

Updated 28 Sep 2026, 06:17 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Kennen

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.3 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Kennen; about 54 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.9 · stage 6: 9.3
Games end
Lv 8 12% · Lv 9 67% · Lv 10 22%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Kennen★★
  • Hand Of Justice
  • Defender Emblem
  • Edge of Night
carry
5Lux★★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Archangel's Staff
carry
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Ezreal★★
  • Spear of Shojin
  • Last Whisper
  • Infinity Edge
3Fiddlesticks★★
2Shen★★
1Ornn★★
4Lilliaflex
3Rammusflex

Also in the flex slots Soraka, Taric

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 9 and up are measured: the boards its games ended on, all ranks, the last 14 days (287 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

812%967%1022%
Lv 4planLeonaOrnnShenFiddlesticksDefender 4Flora Fatalis 1Kennen’s items on FiddlesticksLux’s items on Shen
Lv 5planLeonaOrnnVarusShenFiddlesticksDefender 4Inferno 2Flora Fatalis 1Lux’s items on VarusKennen’s items on Fiddlesticks
Lv 6planLeonaOrnnVarusShenFiddlesticksRammusDefender 5Inferno 2Flora Fatalis 1Lux’s items on VarusKennen’s items on Rammus
Lv 7planLeonaOrnnShenFiddlesticksRammusLilliaVarusDefender 6Inferno 2Flora Fatalis 1Lux’s items on VarusKennen’s items on Lillia
Lv 8planOrnnShenFiddlesticksRammusAmumuEzrealLilliaLeona− VarusDefender 6Inferno 2Flora Fatalis 1Lux’s items on EzrealKennen’s items on Lillia
Lv 967%KennenLuxAmumuEzrealFiddlesticksRammusShenOrnnLillia− Leona
Lv 1022%KennenLuxTaricAmumuEzrealSorakaFiddlesticksRammusShenOrnn− Lillia

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 5: 8.9 · stage 6: 9.3.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
KennenHand Of Justice#3.36-0.4370
KennenDefender Emblem#3.16-0.6255
KennenEdge of Night#3.65-0.1454

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Elder Dragon, SorakaFiddlesticks, Rammus, Taric4.1146

Traits

Active on the core board, with the next breakpoint the trait offers.

Defender3next 4Inferno3next 5Executioner2next 3Avatar1Flora Fatalis1next 2Elderwood2next 3Juggernaut1next 2Spellweaver1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Defender24.009544.129263.4879
Executioner24.7910233.1794
Flora Fatalis14.3915023.14117
Inferno34.968453.17123

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+52#3.9853.8%15.4%
All ranks84#3.7959.5%19.1%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Inferno Executioner Defender—5#5.87418
Inferno Kennen Executioner—4#5.011,220
Inferno Juggernaut Defender—4#4.05563
Executioner Lux & Ezreal—4#5.20481
Elderwood Kennen—4#5.16135
Executioner Malphite Flora Fatalis—4#5.34102
Inferno Ashe Fae—4#3.1782
Inferno Lux Juggernaut—4#3.8878

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.