TFT CODEX

Lunar Spellweaver

Fast 9Carried by Alune

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Alune

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Alune; about 54 if three copies of each are on other boards. model
Contested?
Others holding Alune: nobody else: #4.67 · 1 other: #4.87 · 2+ others: #5.14
Pace
Level when its players go out — stage 4: 8.2 · stage 5: 8.6 · stage 6: 9.2
Games end
Lv 8 31% · Lv 9 47% · Lv 10 18%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Alune★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Blue Buff
carry
4Aphelios★★
  • Guinsoo's Rageblade
  • Infinity Edge
  • Kraken's Fury
4Lillia★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Protector's Vow
3Diana★★
3Fiddlesticks★★
5Luxflex
4Sentinelflex
3Kha'Zixflex
1Rakanflex

Also in the flex slots Yorick

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (1,883 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

73%831%947%1018%
Lv 4planRakanXayahYorickDianaFae 2Juggernaut 2Vanguard 2Alune’s items on Diana
Lv 5planRakanYorickDianaXayahKarmaFae 2Juggernaut 2Vanguard 2Alune’s items on Karma
Lv 6realDianaRakanKha'ZixFiddlesticksApheliosYorick− Xayah, Karma
Lv 7realDianaKha'ZixHecarimFiddlesticksOrnnEzrealAphelios− Rakan, Yorick
Lv 831%AluneApheliosLilliaSentinelDianaFiddlesticksRakanBrambleback− Kha'Zix, Hecarim, Ornn, Ezreal
Lv 947%AluneLuxApheliosLilliaDianaFiddlesticksRakanSentinelKha'Zix− Brambleback
Lv 1018%AluneLuxApheliosLilliaDianaFiddlesticksKha'ZixRakanYorickAzir− Sentinel

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.2 · stage 5: 8.6 · stage 6: 9.2.

Contested?

How this comp placed by how many of the other seven players in the lobby held Alune, over 565 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.6737%
1 other player#4.8740%
2 or more#5.1422%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AluneSpear of Shojin#4.69-0.16535
AluneJeweled Gauntlet#4.79-0.06512
AluneBlue Buff#4.51-0.34261

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Brambleback, SentinelKha'Zix, Rakan, Yorick4.77354
HecarimKha'Zix4.55159
Ahri, Malphite, SentinelKha'Zix, Lux, Rakan, Yorick5.41133
AzirAphelios, Lux5.90115
AmumuLux, Yorick5.21112

…and 12 smaller versions, 521 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Lunar3next 4Defender2next 4Spellweaver2next 4Attuned1Flora Fatalis1next 2Fae1next 2Rapidfire1next 2Ravager1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Defender24.601,42444.8971
Executioner24.2934533.0481
Fae24.5774443.67183
Flora Fatalis14.811,35824.08246
Lunar25.1468334.5460544.4621954.11271
Rapidfire23.9559933.8178
Spellweaver24.711,36544.32220
Vanguard24.761,45144.72180

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+354#4.7942.9%12.7%
All ranks566#4.8543.1%11.5%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Lunar Aphelios & Alune Spellweaver—5#4.84140
Fae Aphelios Blackthorn—4#6.42285
Lunar Alune & Lillia—4#3.76182
Lunar Aphelios Inferno Defender—4#5.6653

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.