Primal Elder Dragon & Ashe
Fast 8ConsistentCarried by Elder Dragon & Ashe
Updated 28 Sep 2026, 08:18 UTC · Patch 18.3
Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Game plan
- How it’s played
- Fast 8 Players of this comp who go out in stage 6 are level 9.0 on average.
- Roll
- Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Elder Dragon; about 235 if three copies of each are on other boards. model
- Build
Ashe 

Last Whisper, Red Buff, Spear of Shojin · 21 games · #5.86- Components
Recurve Bow ×3 ·
Sparring Gloves ·
B.F. Sword ·
Tear of the Goddess- Contested?
- Others holding Elder Dragon / Ashe: 1 other: #6.47 · 2+ others: #6.12
- Pace
- Level when its players go out — stage 4: 8.5 · stage 5: 8.8 · stage 6: 9.0
- Games end
- Lv 8 26% · Lv 9 72% · Lv 10 2%
Final board
The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.









Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.
Ashe★
Spear of Shojin
Red Buff
Last Whisper
Elder Dragon★
Infinity Edge
Last Whisper
Striker's Flail
Maokai★
Gargoyle Stoneplate
Warmogs Armor
Spirit Visage
Sivir★★
Infinity Edge
Spear of Shojin
Vi★★
Rakan★★
Amumuflex
ShenflexPaste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (513 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
Level when its players go out — stage 4: 8.5 · stage 5: 8.8 · stage 6: 9.0.
Contested?
How this comp placed by how many of the other seven players in the lobby held Elder Dragon or Ashe, over 175 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| 1 other player | #6.47 | 30% |
| 2 or more | #6.12 | 49% |
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.91 | -0.29 | 223 | ||
| #6.13 | -0.06 | 83 | ||
| #5.84 | -0.35 | 82 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #5.86 | 21 |
Components to hold Recurve Bow ×3, Sparring Gloves, B.F. Sword, Tear of the Goddess
Traits
Active on the core board, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Hunter | 26.2437035.9787 |
| Inferno | 26.3310336.50111 |
| Juggernaut | 26.3126146.04248 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 111 | #6.07 | 22.5% | 3.6% |
| All ranks | 175 | #6.19 | 18.9% | 2.9% |
Trend
Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Juggernaut Ashe | S | 4 | #3.96 | 70,431 |
| Riftbeast Elder Dragon Juggernaut | B | 4 | #4.69 | 6,822 |
| Hunter Sivir & Ashe | — | 4 | #5.12 | 1,557 |
| Primal Ashe | — | 4 | #4.41 | 1,014 |
| Fae Sivir Juggernaut | — | 4 | #5.15 | 969 |
| Riftbeast Elder Dragon & Ashe | — | 4 | #4.46 | 492 |
| Riftbeast Elder Dragon & Ashe Juggernaut Primal | — | 4 | #5.28 | 152 |
| Vanguard Draven & Elder Dragon Old Growth | — | 4 | #5.19 | 113 |
Augments
Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.