TFT CODEX

Ravager Kha'Zix Vanguard

Fast 8ConsistentCarried by Kha'Zix

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Kha'Zix

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.7 on average.
Contested?
Others holding Kha'Zix: nobody else: #3.91 · 1 other: #4.49
Pace
Level when its players go out — stage 5: 8.1 · stage 6: 8.7
Games end
Lv 8 39% · Lv 9 42% · Lv 10 10%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Kennen★
  • Ravager Emblem
  • Jeweled Gauntlet
4Brambleback★★
  • Sterak's Gage
  • Bloodthirster
  • Edge of Night
3Diana★★
  • Warmogs Armor
  • Gargoyle Stoneplate
3Kha'Zix★★★
  • Hand Of Justice
  • Edge of Night
  • Jeweled Gauntlet
carry
2Murkwolf★★
2Warwick★★
5Taricflex
3Rengarflex
1Akaliflex

Also in the flex slots Azir, Soraka

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (554 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

79%839%942%1010%
Lv 4planAkaliCamilleMurkwolfWarwickRavager 4Kha'Zix’s items on Akali
Lv 5planAkaliCamilleMurkwolfWarwickKha'ZixRival 1Ravager 4
Lv 6planAkaliMurkwolfWarwickDianaKha'ZixCamilleRival 1Ravager 5
Lv 7planAkaliMurkwolfWarwickAzirDianaKha'ZixBrambleback− CamilleRival 1Ravager 5Blackthorn 2
Lv 839%KennenBramblebackDianaKha'ZixMurkwolfWarwickAkaliAzir
Lv 942%KennenBramblebackDianaKha'ZixMurkwolfWarwickAkaliRengarTaric− Azir
Lv 1010%KennenBramblebackDianaKha'ZixRengarMurkwolfWarwickAkaliSorakaTaric

3★ targets Kha'Zix44% Rengar27%

Level when its players go out — stage 5: 8.1 · stage 6: 8.7.

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix, over 187 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#3.9158%
1 other player#4.4935%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#3.75-0.34272
Kha'ZixEdge of Night#3.74-0.34191
Kha'ZixJeweled Gauntlet#3.81-0.27185

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Brambleback, Ezreal, TaricAkali, Azir, Murkwolf, Soraka3.69145
BramblebackDiana, Rengar4.52105
Ivern, TaricAkali, Azir, Soraka3.8956
Brambleback, Sentinel, TaricAkali, Azir, Murkwolf, Rengar, Soraka4.9452
Brambleback, Gnar, SettAkali, Azir, Murkwolf, Soraka3.6138

…and 1 smaller version, 11 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Ravager4next 6Rival1next 2Riftbeast2next 3Blackthorn1next 2Executioner1next 2Inferno1next 2Lunar1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner23.9720333.7514043.86115
Ravager44.2620063.81309
Rival14.003203.69186

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+69#4.1455.1%13.0%
All ranks188#4.0958.5%11.2%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.