TFT CODEX

Riftbeast Vanguard

Fast 9Consistent

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 5 are level 8.8 on average.
Pace
Level when its players go out — stage 4: 8.6 · stage 5: 8.8
Games end
Lv 8 23% · Lv 9 76% · Lv 10 2%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ivern★
5Kennen★
5Taric★
4Amumu★
4Morgana★★
  • Void Staff
  • Jeweled Gauntlet
4Sentinel★
  • Gargoyle Stoneplate
  • Protector's Vow
3Krug★★
1Cinderling★★
2Scuttlecrabflex

Also in the flex slots Elder Dragon

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (260 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

823%976%102%
Lv 4planCinderlingPebblesScuttlecrabKrugRiftbeast 4
Lv 5planCinderlingPebblesGrompScuttlecrabKrugRiftbeast 5
Lv 6planCinderlingPebblesRakanGrompScuttlecrabKrugRiftbeast 5Juggernaut 2
Lv 7planCinderlingKrugSentinelPebblesScuttlecrabRakanGrompRiftbeast 6Invoker 2Juggernaut 2Vanguard 2
Lv 823%KennenTaricAmumuMorganaSentinelKrugCinderlingIvern− Pebbles, Scuttlecrab, Rakan, Gromp
Lv 976%IvernKennenTaricAmumuMorganaSentinelKrugScuttlecrabCinderling

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.6 · stage 5: 8.8.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
KrugGargoyle Stoneplate#6.82+0.4860
MorganaVoid Staff#6.47+0.1455
Elder DragonInfinity Edge#6.62+0.2948

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Rek'Sai, SentinelIvern, Scuttlecrab6.1286

Traits

Active on the core board, with the next breakpoint the trait offers.

Riftbeast3next 5Inferno2next 3Invoker2next 3Vanguard2next 4Emerald Aspect1Greenfather1Brawler1next 2Coven1next 3Executioner1next 2Hunter1next 2Juggernaut1next 2

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+26#6.047.7%7.7%
All ranks66#6.3310.6%3.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Riftbeast Elder Dragon & DravenS5#4.03126,543
Riftbeast Hunter—5#3.93108
Vanguard Morgana Juggernaut—5#5.56108
Elderwood Draven & MaokaiS4#4.2086,067
Juggernaut Inferno—4#4.691,906
Inferno Juggernaut Defender—4#4.07571
Elderwood Vanguard—4#6.20416
Inferno Elder Dragon Greenfather—4#5.72311

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.