TFT CODEX

Spellweaver Ahri & Morgana Invoker

Fast 9Carried by Ahri & Morgana

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Ahri

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Ahri; about 30 if three copies of each are on other boards. model
Contested?
Others holding Ahri / Morgana: 1 other: #4.10 · 2+ others: #4.96
Pace
Level when its players go out — stage 4: 8.3 · stage 5: 8.5 · stage 6: 9.2
Games end
Lv 8 34% · Lv 9 54% · Lv 10 12%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ivern★
4Ahri★★
  • Jeweled Gauntlet
  • Spear of Shojin
  • Invoker Emblem
carry
4Lillia★★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Morgana★★
  • Void Staff
  • Morellonomicon
  • Red Buff
carry
4Sentinel★★
  • Gargoyle Stoneplate
  • Protector's Vow
3Fiddlesticks★★
5Asheflex
5Luxflex
5Maokaiflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (525 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

834%954%1012%
Lv 4planKarmaOrnnVeigarFiddlesticksSpellweaver 3Defender 2Flora Fatalis 1Ahri’s items on KarmaMorgana’s items on Fiddlesticks
Lv 5planKarmaOrnnVeigarLeBlancFiddlesticksSpellweaver 4Defender 2Flora Fatalis 1Ahri’s items on LeBlancMorgana’s items on Karma
Lv 6planKarmaOrnnVeigarLeBlancFiddlesticksRammusSpellweaver 4Defender 3Flora Fatalis 1Ahri’s items on LeBlancMorgana’s items on Karma
Lv 7planFiddlesticksLilliaKarmaLeBlancVeigarOrnnRammusDefender 4Spellweaver 4Flora Fatalis 1Ahri’s items on LeBlancMorgana’s items on Karma
Lv 834%AhriLilliaMorganaSentinelFiddlesticksIvernMaokaiLux− Karma, LeBlanc, Veigar, Ornn, Rammus
Lv 954%IvernLuxMaokaiAhriLilliaMorganaSentinelFiddlesticksAshe
Lv 1012%AsheIvernLuxMaokaiTaricAhriLilliaMorganaSentinelFiddlesticks

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.3 · stage 5: 8.5 · stage 6: 9.2.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ahri or Morgana, over 169 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
1 other player#4.1043%
2 or more#4.9640%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AhriJeweled Gauntlet#4.62-0.02266
AhriSpear of Shojin#4.79+0.15168
AhriInvoker Emblem#5.06+0.4299

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Amumu, Kog'MawAshe, Ivern, Sentinel5.5979
Elise, RakanAshe, Fiddlesticks, Lux6.0372
Karma, PebblesLux, Maokai, Sentinel6.2450
Malphite, OrnnAshe, Lillia, Maokai5.5439
Kog'Maw, TristanaLux, Maokai, Morgana5.1822

Traits

Active on the core board, with the next breakpoint the trait offers.

Defender2next 4Invoker2next 3Spellweaver2next 4Flora Fatalis1next 2Greenfather1Blossom1next 3Coven1next 3Fae1next 2Riftbeast1next 3Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis14.5933324.2267
Invoker24.5229534.8992
Spellweaver24.7435144.3370

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+113#4.7546.0%15.0%
All ranks169#4.6447.9%15.4%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Spellweaver Morgana & Malphite—5#4.90167
Defender Morgana—4#4.81631
Spellweaver Ahri & Morgana—4#5.25426
Invoker Morgana Spellweaver—4#4.59157
Vanguard Draven Defender—4#4.2054

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.