TFT CODEX

Blackthorn Malphite Lunar

Fast 9High Win %Carried by Malphite

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Malphite

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.1 on average.
Play it when
nobody else is on Malphite (it placed #4.42 then, #4.67 against two or more)
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Malphite; about 30 if three copies of each are on other boards. model
Contested?
Others holding Malphite: nobody else: #4.42 · 1 other: #4.12 · 2+ others: #4.67
Pace
Level when its players go out — stage 4: 8.4 · stage 5: 8.7 · stage 6: 9.1
Games end
Lv 8 22% · Lv 9 62% · Lv 10 14%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Gnar★
5Lux★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Void Staff
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Sentinel★★
1Rek'Sai★★
5Aluneflex
5Dravenflex
5Taricflex
1Veigarflex

Also in the flex slots Azir, Elder Dragon

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (873 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

71%822%962%1014%
Lv 4planKobukoRek'SaiVeigarFiddlesticksBlackthorn 2Brawler 2Spellweaver 2Flora Fatalis 1Malphite’s items on Kobuko
Lv 5planKobukoRek'SaiVeigarWarwickFiddlesticksBlackthorn 3Brawler 2Spellweaver 2Flora Fatalis 1Malphite’s items on Kobuko
Lv 6planKobukoRek'SaiVeigarWarwickAzirFiddlesticksBlackthorn 4Brawler 2Spellweaver 2Flora Fatalis 1Malphite’s items on Kobuko
Lv 7planRek'SaiVeigarAzirMalphiteKobukoFiddlesticksWarwickBlackthorn 5Brawler 2Spellweaver 2Flora Fatalis 1
Lv 822%GnarLuxMalphiteSentinelAzirRek'SaiVeigarTaric− Kobuko, Fiddlesticks, Warwick
Lv 962%GnarLuxTaricMalphiteSentinelRek'SaiDravenVeigarAlune− Azir
Lv 1014%GnarLuxTaricMalphiteSentinelRek'SaiVeigarAluneAzirDraven

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.4 · stage 5: 8.7 · stage 6: 9.1

Contested?

How this comp placed by how many of the other seven players in the lobby held Malphite, over 261 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.4238%
1 other player#4.1238%
2 or more#4.6724%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#4.08-0.29578
MalphiteWarmogs Armor#3.98-0.38322
MalphiteSpirit Visage#3.93-0.44174

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #8Kojnid#AUTChallenger · 1,529 LP · level 9 · out at 5-2 · 2026-09-21
  2. #2Snoodyboo#8907Challenger · 1,595 LP · level 10 · out at 7-1 · 2026-09-18
  3. #4ea7 lbt1#0910Challenger · 1,478 LP · level 8 · out at 6-2 · 2026-09-15

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Draven, Elder DragonAzir, Veigar4.19173
Alune, Brambleback, DianaAzir, Taric3.26142
Draven, Elder Dragon, Kennen, ViAzir, Rek'Sai, Taric, Veigar5.7672
Draven, Elder Dragon, Sett, WarwickAzir, Lux, Rek'Sai, Veigar5.0467
Draven, Maokai, MorganaAzir, Lux, Veigar5.3735

…and 5 smaller versions, 98 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Blackthorn2next 4Brawler2next 4Avatar1Monolith1Elderwood1next 3Invoker1next 2Riftbeast1next 3Sprykin1next 3Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blackthorn24.4318244.2319163.61317

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+147#4.2453.1%19.1%
All ranks261#4.3751.3%15.3%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blackthorn Veigar & Lux—4#1.9581
Blackthorn Malphite Brawler Monolith—4#3.7781
Blackthorn Malphite & Soraka—4#3.9168

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blackthorn 6 averages 3.61 here, against 4.43 at Blackthorn 2 (499 boards)

    Item Extraction

By ruleSuits this carry Malphite is built for ability power here (658 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Malphite is built for ability power here (658 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.