TFT CODEX

Blossom Ahri Fae

Fast 8ConsistentCarried by Ahri

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Ahri

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.7 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Ahri; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.1 · stage 5: 8.2 · stage 6: 8.7
Games end
Lv 7 6% · Lv 8 65% · Lv 9 28%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

4Ahri★★
  • Jeweled Gauntlet
  • Spear of Shojin
  • Striker's Flail
carry
4Lillia★★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
3Diana★★
3Rammus★★
3Tristana★★
1Karma★★
2Yunaraflex

Also in the flex slots Ashe

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (703 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

76%865%928%
Lv 4planKarmaYorickYunaraTristanaBlossom 3Ahri’s items on Karma
Lv 5planKarmaRakanYorickYunaraTristanaBlossom 3Fae 2Juggernaut 2Ahri’s items on Karma
Lv 6planKarmaRakanYunaraDianaTristanaYorickBlossom 3Fae 2Juggernaut 2Vanguard 2Ahri’s items on Karma
Lv 7planKarmaYunaraDianaRammusTristanaAhriRakan− YorickBlossom 3Fae 2Spellweaver 2Vanguard 2
Lv 865%AhriLilliaSettDianaRammusTristanaKarmaYunara− Rakan
Lv 928%AhriLilliaSettDianaRammusTristanaKarmaAsheGnar− Yunara

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.1 · stage 5: 8.2 · stage 6: 8.7

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AhriJeweled Gauntlet#6.85+0.52412
AhriSpear of Shojin#6.80+0.46318
AhriStriker's Flail#6.72+0.39155

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #5darkest#01903Challenger · 1,851 LP · level 9 · out at 5-3 · 2026-09-16

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
AsheRakan, Tristana6.5782
Morgana, ViDiana, Rakan, Yunara6.5070
Ashe, YorickAhri, Sett, Yunara5.4760
YorickKarma, Sett7.2528
SentinelRakan, Sett, Yunara6.9226

…and 4 smaller versions, 72 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Blossom3next 5Defender2next 4Fae2next 4Spellweaver2next 4Sprykin2next 3Brawler1next 2Hunter1next 2Lunar1next 2Ravager1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom36.8546956.38100
Fae26.9047145.5176

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+81#6.569.9%2.5%
All ranks130#6.3314.6%3.9%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Sprykin Ashe & Sett—6#4.861,593
Sprykin Sivir—4#4.271,776
Blossom Ahri & Sett Elderwood—4#6.6464

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blossom 5 averages 6.38 here, against 6.85 at Blossom 3 (569 boards)

    Blossom's Call
  • Fae 4 averages 5.51 here, against 6.90 at Fae 2 (547 boards)

    Embiggen

By ruleSuits this carry Ahri is built for ability power here (532 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.21 (703)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Ahri is built for ability power here (532 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.