TFT CODEX

Blossom Ahri & Zyra Summoner

Fast 8Carried by Ahri & Zyra

Updated 05 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
#4.16Avg Place
58.5%Top 4 %
12.6%Win %
0.0%Play Rate
405Games
Ahri

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.9 on average.
Play it when
you hold Sparring Gloves and B.F. Sword
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Ahri; about 33 if three copies of each are on other boards. model
Build
Ahri Ahri Jeweled GauntletSpear of ShojinStriker's Flail Jeweled Gauntlet, Spear of Shojin, Striker's Flail · 116 games · #3.92
Components
Sparring GlovesSparring Gloves ×2 · B.F. SwordB.F. Sword · Giant's BeltGiant's Belt · Needlessly Large RodNeedlessly Large Rod · Tear of the GoddessTear of the Goddess
Contested?
Others holding Ahri / Zyra: 1 other: #4.02 · 2+ others: #4.40
Pace
Level when its players go out — stage 4: 8.0 · stage 5: 8.4 · stage 6: 8.9
Games end
Lv 8 39% · Lv 9 56% · Lv 10 5%
Vs its level
Finishes at level 8.7 on average. Boards at its levels average 4.10 across every comp; this one averages 4.16, 0.06 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Ahri★★
  • Jeweled Gauntlet
  • Spear of Shojin
  • Striker's Flail
carry
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Zyra★★
  • Void Staff
  • Spear of Shojin
  • Archangel's Staff
carry
3Fiddlesticks★★
3Krug★★
1Yorick★★
5Luxflex
4Amumuflex
or
  • Maokai
2Shenflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 603 games; below that it is planned.

839%956%105%
Lv 4planKarmaYorickShenFiddlesticks221Ahri’s items on KarmaZyra’s items on Fiddlesticks
Lv 5planKarmaYorickShenYunaraFiddlesticksAddedYunara3221Ahri’s items on KarmaZyra’s items on Yunara
Lv 6planKarmaYorickYunaraAzirFiddlesticksShenAddedAzir322221Ahri’s items on KarmaZyra’s items on Yunara
Lv 7planYorickFiddlesticksKrugZyraKarmaYunaraAzirAddedKrugZyraSoldShen313221Ahri’s items on Karma
Lv 839%AhriSettZyraFiddlesticksKrugYorickMaokaiLuxAddedAhriSettMaokaiLuxSoldKarmaYunaraAzir111322221
Lv 956%LuxAhriAmumuSettZyraFiddlesticksKrugShenYorickAddedAmumuShenSoldMaokai1132222221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ahri or Zyra, over 577 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
1 other player#4.0221%
2 or more#4.4072%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AhriJeweled Gauntlet#4.29+0.09441
AhriSpear of Shojin#4.18-0.02324
AhriStriker's Flail#4.07-0.12196

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
AhriJeweled GauntletJeweled GauntletSpear of ShojinSpear of ShojinStriker's FlailStriker's Flail#3.92116
AhriJeweled GauntletJeweled GauntletRabadon's DeathcapRabadon's DeathcapSpear of ShojinSpear of Shojin#3.5036
AhriJeweled GauntletJeweled GauntletNashor's ToothNashor's ToothSpear of ShojinSpear of Shojin#4.0922

Components to hold Sparring Gloves ×2, B.F. Sword, Giant's Belt, Needlessly Large Rod, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8AluneAhriSettZyraAzirFiddlesticksKrugYorick5.21avg place77 gamesPlaysAluneAzirInstead ofMaokaiLux

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blossom 3 averages 4.29 here, against 4.46 at Blossom 5 (540 boards)

    Blossom's Call
  • Flora Fatalis 1 averages 4.34 here, against 4.73 at Flora Fatalis 2 (545 boards)

    Consuming Flora

By ruleSuits this carry Ahri is built for ability power here (529 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.65 (603)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Ahri is built for ability power here (529 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #2Ri Le#2406Challenger · VN · 1,568 LP · level 9 · out at 6-2 · 2026-10-04

Traits

Active on the final board above, with the next breakpoint the trait offers.

Avatar1Thornmaiden1Blossom3next 5Brawler2next 4Defender2next 4Inferno2next 3Juggernaut2next 4Spellweaver2next 4Summoner2next 3Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom34.2939954.46141
Flora Fatalis14.3447524.7370
Spellweaver24.3750444.6067
Summoner24.2448234.9276

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+405#4.1658.5%12.6%
All ranks459#4.2058.2%12.2%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.