TFT CODEX

Blossom Master Yi Rival

StandardConsistentCarried by Master Yi & Rengar

Updated 26 Sep 2026, 20:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe core, at the star level it was measured at and with the carry’s items, standing the way the board above does: by rule, and yours to move.

Final board

The core — the units on most of this family’s boards — at the star level and with the items they were measured holding. Flex slots sit under it.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners.

4Nidalee★
  • Infinity Edge
  • Guinsoo's Rageblade
3Kog'Maw★★
3Master Yi★★
  • Guinsoo's Rageblade
  • Edge of Night
  • Titan's Resolve
carry
3Rengar★★
  • Guinsoo's Rageblade
  • Edge of Night
  • Titan's Resolve
carry
2Yunara★★
1Yorick★★

Flex Ahri, Malphite, Vi

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at each of those levels — a unit marked + is new since the level above. All ranks, the last 14 days: 210 games. Riot’s match data keeps only the board a game ended on, so there is no stage-by-stage roll plan here.

744%843%913%
Lv 744%NidaleeKog'MawMaster YiRengarViYunaraYorick
Lv 843%AhriKog'MawMaster YiRengarYunaraYorick− Nidalee, Vi

3★ targets Master Yi46% Rengar33%

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Ahri, GrompNidalee, Soraka5.9280

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Master YiGuinsoo's Rageblade#5.45-0.37117
Master YiEdge of Night#5.35-0.4791
Master YiTitan's Resolve#5.54-0.2952

Traits

Active on the core board, with the next breakpoint the trait offers.

Adaptor3next 4Blossom3next 5Caustic1Rival1next 2Executioner1next 2Invoker1next 2Juggernaut1next 2Primal1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom35.6612255.8965

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+32#6.479.4%0.0%
All ranks91#5.8222.0%3.3%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Master Yi & Vi—5#5.59523
Blossom Master YiA4#4.3853,971
Primal Rengar & Master Yi Adaptor—4#4.42323
Blossom Master Yi Primal—4#4.1092

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.