TFT CODEX

Brawler Ashe with Sentinel

Fast 8Carried by Ashe

Updated 05 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Ashe

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.9 on average.
Play it when
you hold Recurve Bow and B.F. Sword, and nobody else is on Ashe (it placed #5.08 then, #5.39 against two or more)
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Ashe; about 235 if three copies of each are on other boards. model
Build
Ashe Ashe Last WhisperRed BuffSpear of Shojin Last Whisper, Red Buff, Spear of Shojin · 33 games · #3.85
Components
Recurve BowRecurve Bow ×3 · B.F. SwordB.F. Sword · Sparring GlovesSparring Gloves · Tear of the GoddessTear of the Goddess
Pace
Level when its players go out — stage 4: 8.2 · stage 5: 8.5 · stage 6: 8.9
Games end
Lv 8 42% · Lv 9 51% · Lv 10 6%
Vs its level
Finishes at level 8.6 on average. Boards at its levels average 4.28 across every comp; this one averages 5.40, 1.12 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

5Ashe★
  • Spear of Shojin
  • Red Buff
  • Infinity Edge
carry
4Sentinel★★
  • Gargoyle Stoneplate
  • Protector's Vow
or
  • Gnar
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
or
  • Sivir
  • Hecarim
3Krug★★
or
  • Maokai
5Ivernflex
4Morganaflex
2Scuttlecrabflex
1Cinderlingflex
or
  • Zyra
1Yorickflex
or
  • Elder Dragon

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 1,349 games; below that it is planned.

71%842%951%106%
Lv 4planCinderlingYorickScuttlecrabKrug32Ashe’s items on Cinderling
Lv 5planCinderlingPebblesYorickScuttlecrabKrugAddedPebbles42Ashe’s items on Cinderling
Lv 6planCinderlingPebblesYorickScuttlecrabKrugMama BeakAddedMama Beak522Ashe’s items on Cinderling
Lv 7planYorickScuttlecrabKrugSentinelPebblesCinderlingMama BeakAddedSentinel6222Ashe’s items on Cinderling
Lv 842%AsheMorganaSentinelSettKrugYorickAhriScuttlecrabAddedAsheMorganaSettAhriSoldPebblesCinderlingMama Beak43222
Lv 951%AsheSentinelSettKrugCinderlingMorganaScuttlecrabIvernYorickAddedCinderlingIvernSoldAhri1432222
Lv 106%AsheIvernSentinelSettKrugScuttlecrabCinderlingYorickElder Dragon2AddedElder Dragon2SoldMorgana1163222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ashe, over 1,082 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.0828%
1 other player#5.2741%
2 or more#5.3930%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#5.03-0.28420
AsheRed Buff#4.78-0.53279
AsheInfinity Edge#4.80-0.50239

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
AsheLast WhisperLast WhisperRed BuffRed BuffSpear of ShojinSpear of Shojin#3.8533
AsheInfinity EdgeInfinity EdgeRed BuffRed BuffSpear of ShojinSpear of Shojin#4.2722

Components to hold Recurve Bow ×3, B.F. Sword, Sparring Gloves, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.

Lv 8AsheMorganaSentinelSettSorakaZyraKrugYorick5.56avg place236 gamesPlaysZyraSorakaInstead ofAhriScuttlecrab
Lv 8AsheMaokaiAhriAmumuMorganaSentinelSettScuttlecrab5.84avg place224 gamesPlaysMaokaiAmumuInstead ofKrugYorick
Lv 9AsheMaokaiMorganaNidaleeSentinelSivirHecarimScuttlecrabCinderling5.26avg place168 gamesPlaysMaokaiSivirHecarimNidaleeInstead ofSettKrugIvernYorick
Lv 9AsheElder Dragon2IvernTaricSentinelSettKrugCinderling5.33avg place153 gamesPlaysElder Dragon2TaricInstead ofMorganaScuttlecrabYorick
Lv 8AsheMorganaSentinelSettAzirKrugRakanYorick5.74avg place72 gamesPlaysAzirRakanInstead ofAhriScuttlecrab

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blossom 5 averages 4.58 here, against 5.21 at Blossom 3 (827 boards)

    Blossom's Call
  • Riftbeast 3 averages 4.86 here, against 5.37 at Riftbeast 5 (738 boards)

    Omega Riftbeast

By ruleSuits this carry Ashe is built for attack damage here (752 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Ashe is built for attack damage here (752 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Greenfather1Riftbeast4next 5Blossom3next 5Brawler2next 4Hunter2next 3Invoker2next 3Juggernaut2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom35.2168054.58147
Hunter25.2742534.95149
Invoker25.0560135.38169
Riftbeast34.8658455.37154

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+316#5.4032.3%6.3%
All ranks468#5.3133.8%6.0%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Sett Executioner—4#4.1662