TFT CODEX

Brawler Invoker

Fast 9Consistent

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.1 on average.
Pace
Level when its players go out — stage 5: 8.6 · stage 6: 9.1
Games end
Lv 8 29% · Lv 9 57% · Lv 10 14%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Gnar★
  • Sterak's Gage
  • Titan's Resolve
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Morgana★★
  • Void Staff
  • Morellonomicon
  • Jeweled Gauntlet
4Sentinel★★
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
5Maokaiflex
2Teemoflex
1Kobukoflex
1Rek'Saiflex

Also in the flex slots Aphelios, Diana, Ivern

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (270 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

829%957%1014%
Lv 4planKobukoRek'SaiVeigarTeemoSprykin 3Blackthorn 2Brawler 2
Lv 5planKobukoRek'SaiVeigarAlistarTeemoBrawler 3Sprykin 3Blackthorn 2
Lv 6planKobukoRek'SaiVeigarAlistarTeemoDianaBrawler 3Sprykin 3Blackthorn 2
Lv 7planRek'SaiDianaSettVeigarKobukoTeemoAlistarBrawler 4Sprykin 3Blackthorn 2
Lv 829%GnarApheliosMalphiteSentinelSettDianaRek'SaiMorgana− Veigar, Kobuko, Teemo, Alistar
Lv 957%GnarMalphiteMorganaSentinelSettTeemoKobukoRek'SaiMaokai− Aphelios, Diana

3★ targets Teemo27%

Level when its players go out — stage 5: 8.6 · stage 6: 9.1

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#4.60-0.03112
ApheliosGuinsoo's Rageblade#5.38+0.7668
SettGargoyle Stoneplate#4.45-0.1762

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Aphelios, DianaKobuko, Morgana, Teemo5.59104
Alune, IvernMaokai, Rek'Sai, Sentinel4.0556

Traits

Active on the core board, with the next breakpoint the trait offers.

Brawler2next 4Invoker2next 3Monolith1Blackthorn1next 2Blossom1next 3Coven1next 3Elderwood1next 3Riftbeast1next 3Sprykin1next 3Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Brawler24.9713843.87100
Invoker24.496733.9168

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+37#4.5162.2%0.0%
All ranks77#4.6255.8%2.6%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Ahri & MorganaS4#3.892,825
Invoker Ahri & Malphite—4#5.26224
Executioner Morgana & Sett—4#4.6294
Blossom Ahri Executioner—4#4.8670
Blossom Ashe & Ahri Hunter—4#4.7155

Augments

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.