TFT CODEX

Executioner Malphite Monolith

Fast 9Carried by Malphite

Updated 02 Oct 2026, 10:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Malphite

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.1 on average.
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Malphite; about 30 if three copies of each are on other boards. model
Contested?
Others holding Malphite: nobody else: #4.12 · 1 other: #3.94 · 2+ others: #3.94
Pace
Level when its players go out — stage 5: 8.6 · stage 6: 9.1
Games end
Lv 8 21% · Lv 9 64% · Lv 10 14%
Vs its level
Finishes at level 8.8 on average. Boards at its levels average 3.90 across every comp; this one averages 4.02, 0.12 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

5Kennen★
  • Thief's Gloves
  • Edge of Night
  • Hand Of Justice
5Lux★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Void Staff
5Taric★
4Ezreal★★
  • Spear of Shojin
  • Infinity Edge
  • Last Whisper
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Soraka★★
  • Spear of Shojin
  • Rabadon's Deathcap
  • Jeweled Gauntlet
3Azir★★
or
  • Gnar
3Hecarim★★
5Ivernflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 622 games; below that it is planned.

71%821%964%1014%
Lv 4planRek'SaiYorickYunaraAzir222Malphite’s items on Yorick
Lv 5planRakanRek'SaiYorickYunaraAzirAddedRakan2222Malphite’s items on Yorick
Lv 6planRakanRek'SaiYorickYunaraAzirHecarimAddedHecarim22222Malphite’s items on Hecarim
Lv 7planAzirHecarimSorakaYunaraRek'SaiRakanYorickAddedSoraka322221Malphite’s items on Hecarim
Lv 821%KennenTaricEzrealMalphiteSorakaAzirHecarimLuxAddedKennenTaricEzrealMalphiteLuxSoldYunaraRek'SaiRakanYorick4111221
Lv 964%IvernKennenLuxTaricEzrealMalphiteSorakaAzirHecarimAddedIvern41111221
Lv 1014%IvernKennenLuxTaricEzrealMalphiteSorakaAzirHecarimGnarAddedGnar411113221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Malphite, over 360 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.1240%
1 other player#3.9439%
2 or more#3.9422%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
MalphiteGargoyle Stoneplate#3.93-0.09391
MalphiteWarmogs Armor#3.92-0.10212
MalphiteSpirit Visage#4.16+0.1497

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Blackthorn 4 averages 3.90 here, against 4.12 at Blackthorn 2 (405 boards)

    Item Extraction
  • Elderwood 3 averages 3.84 here, against 3.94 at Elderwood 5 (336 boards)

    Nature's Shelter
  • Flora Fatalis 2 averages 3.55 here, against 4.12 at Flora Fatalis 1 (504 boards)

    Consuming Flora

By ruleSuits this comp it averages level 8.91, so levelling is the plan (622 boards)

Birthday PresentBuild A BudGoing LongGolden GambleGolden Gamble+Golden Gamble++Hard CommitHedge FundInvestment Strategy IILevel Up!Lucky GlovesLucky Gloves+
63 moreLuxury SubscriptionMoney MonsoonPrismatic DestinyPrismatic Destiny+Shimmerscale EssenceShopping SpreeThe Trait TreeThe Trait Tree+Urf's Grab BagAdvanced LoanAdvanced Loan+Big Grab BagBirthday ReunionBooster PackBooster Pack+Booster Pack++Clear MindCluttered MindExclusive CustomizationExplosive GrowthExplosive Growth+Gold DestinyGold Destiny+Hard BargainHeroic Grab BagHeroic Grab Bag+Heroic Grab Bag++HustlerInfinity ProtectionInvestment Strategy ILate Game ScalingMalicious MonetizationMax BuildMoney HungryMoney Hungry+Patient StudyPilferSlammin'Slammin'+Solo LevelingSpeedy Double KillSpreading RootsSpreading Roots+The Golden DragonTime SkipCalled ShotCaretaker's AllyCognitive TaxCognitive Tax+ExpeditionFeeling LuckyGood For Something IIron AssetsKick StartKingslayerLate Game SpecialistOne, Two, Five!Pandora's BenchSilver DestinySilver Destiny+Silver Destiny++Silver SpoonYoung and Wild and Free

By ruleSuits this carry Malphite is built for ability power here (406 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.91 (622)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Malphite is built for ability power here (406 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #11sQSqsQSqsQSqZZz#0219Challenger · TW · 1,442 LP · level 10 · 2026-10-01
  2. #12017FIFA#tw2Challenger · TW · 1,558 LP · level 9 · 2026-09-28
  3. #2Sacred Norris#HeheChallenger · EUNE · 1,583 LP · level 9 · out at 6-3 · 2026-09-28
  4. #2geolo69#EUNEChallenger · EUNE · 1,857 LP · level 9 · out at 7-1 · 2026-09-22
  5. #6HnZ Luckyboiz#0912Challenger · VN · 1,465 LP · level 9 · out at 5-5 · 2026-09-28
  6. #6클린유저 홍성하#KR1Challenger · KR · 1,506 LP · level 9 · out at 5-3 · 2026-09-27

Traits

Active on the final board above, with the next breakpoint the trait offers.

Executioner4Avatar1Emerald Aspect1Greenfather1Monolith1Blackthorn2next 4Vanguard2next 4Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blackthorn24.1226643.90139
Executioner34.2318243.71379
Flora Fatalis14.1235523.55149

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+192#4.0258.3%18.8%
All ranks282#4.0257.5%18.4%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.