TFT CODEX

Inferno Kennen & Alune

Fast 8Carried by Kennen & Alune

Updated 01 Oct 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kennen

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.9 on average.
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Kennen; about 235 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.7 · stage 6: 8.9
Games end
Lv 8 22% · Lv 9 73% · Lv 10 4%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured; the gold one adds the champion that placed best at that level.

5Alune★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Blue Buff
carry
5Kennen★
  • Hand Of Justice
  • Edge of Night
carry
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
5Taric★
4Amumu★★
3Kha'Zix★★
  • Hand Of Justice
  • Edge of Night
  • Jeweled Gauntlet
4Malphiteflex
3Dianaflex
2Shenflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 287 games; below that it is planned.

72%822%973%104%
Lv 4planAkaliVarusShenDiana32Kennen’s items on AkaliAlune’s items on Varus
Lv 5planAkaliRakanVarusShenDianaAddedRakan322Kennen’s items on AkaliAlune’s items on Varus
Lv 6planAkaliRakanVarusShenDianaKha'ZixAddedKha'Zix1322Kennen’s items on Kha'ZixAlune’s items on Varus
Lv 7planDianaKha'ZixMalphiteRakanAkaliVarusShenAddedMalphite11322Kennen’s items on Kha'ZixAlune’s items on Varus
Lv 822%AluneKennenMaokaiTaricAmumuDianaKha'ZixMalphiteAddedAluneKennenMaokaiTaricAmumuSoldRakanAkaliVarusShen111112222
Lv 973%AluneKennenMaokaiTaricAmumuKha'ZixDianaMalphiteShenAddedShen111113222

3★ targets Kha'Zix28% Rengar23%

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
KennenHand Of Justice#4.61+0.0144
KennenEdge of Night#4.33-0.2742
KennenThief's Gloves#4.43-0.1835

Variations

Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above.

Lv 9AluneKennenMaokaiTaricAmumuApheliosDianaKha'ZixRengar3.93avg place137 gamesPlaysRengarApheliosInstead ofMalphiteShen

Traits

Active on the core board, with the next breakpoint the trait offers.

Inferno2next 3Juggernaut2next 4Attuned1Emerald Aspect1Old Growth1Rival1next 2Executioner1next 2Lunar1next 2Spellweaver1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Inferno23.788535.4672
Rival14.601113.4484

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+68#4.7936.8%11.8%
All ranks125#4.6142.4%12.0%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Lunar AluneS5#4.0618,519
Riftbeast Elder Dragon & DravenS4#4.08178,972
Elderwood Draven & MaokaiS4#4.24109,760
Juggernaut AsheS4#3.99101,620
Inferno DravenC4#4.793,169
Juggernaut Inferno—4#4.622,794
Lunar Vanguard Emerald Aspect—4#4.45859
Inferno Juggernaut Defender—4#3.85635

Augments

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.