TFT CODEX

Juggernaut Draven & Elder Dragon Old Growth

Fast 9ConsistentCarried by Draven & Elder Dragon

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Draven

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Draven; about 54 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.7 · stage 5: 9.0 · stage 6: 9.2
Games end
Lv 8 9% · Lv 9 84% · Lv 10 7%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Alune★
  • Spear of Shojin
  • Jeweled Gauntlet
5Draven★
  • Guinsoo's Rageblade
  • Kraken's Fury
  • Infinity Edge
carry
5Elder Dragon★
  • Infinity Edge
  • Sterak's Gage
  • Last Whisper
carry
5Gnar★
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sentinelflex
2Shenflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 9 and up are measured: the boards its games ended on, all ranks, the last 14 days (301 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

89%984%107%
Lv 4planPebblesVarusShenMama BeakInferno 2Rapidfire 2Draven’s items on Mama BeakElder Dragon’s items on Varus
Lv 5planCinderlingPebblesVarusShenMama BeakRiftbeast 3Inferno 2Rapidfire 2Draven’s items on Mama BeakElder Dragon’s items on Varus
Lv 6planCinderlingPebblesVarusScuttlecrabShenMama BeakRiftbeast 4Inferno 2Rapidfire 2Draven’s items on Mama BeakElder Dragon’s items on Varus
Lv 7planCinderlingPebblesVarusScuttlecrabShenMama BeakAmumuInferno 3Riftbeast 4Juggernaut 2Rapidfire 2Draven’s items on Mama BeakElder Dragon’s items on Varus
Lv 8planShenAmumuSentinelScuttlecrabPebblesVarusMama BeakCinderlingRiftbeast 5Inferno 3Invoker 2Juggernaut 2Rapidfire 2Draven’s items on Mama BeakElder Dragon’s items on Varus
Lv 984%AluneDravenElder DragonGnarMaokaiAmumuSentinelShen− Scuttlecrab, Pebbles, Varus, Mama Beak, Cinderling

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.7 · stage 5: 9.0 · stage 6: 9.2

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
DravenGuinsoo's Rageblade#5.96+0.13211
DravenKraken's Fury#5.75-0.08107
DravenInfinity Edge#5.58-0.2571

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Sentinel, XayahLeBlanc, Maokai6.13119

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut2next 4Apex Predator1Attuned1Bounty Seeker1Old Growth1Riftbeast2next 3Brawler1next 2Elderwood1next 3Inferno1next 2Lunar1next 2Spellweaver1next 2Sprykin1next 3

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+43#5.9125.6%7.0%
All ranks71#5.8323.9%7.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

By ruleSuits this comp it averages level 8.99, so levelling is the plan (301 boards)

Birthday PresentBuild A BudGoing LongGolden GambleGolden Gamble+Golden Gamble++Hard CommitHedge FundInvestment Strategy IILevel Up!Lucky GlovesLucky Gloves+
64 moreLuxury SubscriptionMoney MonsoonPrismatic DestinyPrismatic Destiny+Shimmerscale EssenceShopping SpreeThe Trait TreeThe Trait Tree+Urf's Grab BagAdvanced LoanAdvanced Loan+Big Grab BagBirthday ReunionBooster PackBooster Pack+Booster Pack++Clear MindCluttered MindConsuming FloraExclusive CustomizationExplosive GrowthExplosive Growth+Gold DestinyGold Destiny+Hard BargainHeroic Grab BagHeroic Grab Bag+Heroic Grab Bag++HustlerInfinity ProtectionInvestment Strategy ILate Game ScalingMalicious MonetizationMax BuildMoney HungryMoney Hungry+Patient StudyPilferSlammin'Slammin'+Solo LevelingSpeedy Double KillSpreading RootsSpreading Roots+The Golden DragonTime SkipCalled ShotCaretaker's AllyCognitive TaxCognitive Tax+ExpeditionFeeling LuckyGood For Something IIron AssetsKick StartKingslayerLate Game SpecialistOne, Two, Five!Pandora's BenchSilver DestinySilver Destiny+Silver Destiny++Silver SpoonYoung and Wild and Free
Works against it: Not a reroll comp (14)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.99 (301)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.