TFT CODEX

Juggernaut Zyra & Soraka

Fast 8ConsistentCarried by Zyra & Soraka

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Zyra

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.8 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Zyra; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.1 · stage 5: 8.4 · stage 6: 8.8
Games end
Lv 8 59% · Lv 9 39% · Lv 10 2%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Maokai★
4Amumu★
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Soraka★★
  • Spear of Shojin
  • Rabadon's Deathcap
  • Striker's Flail
carry
4Zyra★★
  • Spear of Shojin
  • Void Staff
  • Jeweled Gauntlet
carry
3Azirflex
3Fiddlesticksflex
3Krugflex

Also in the flex slots Alune, Malphite, Shen

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (404 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

859%939%102%
Lv 4planRek'SaiYorickYunaraAzirBlackthorn 2Executioner 2Summoner 2Soraka’s items on YunaraZyra’s items on Azir
Lv 5planRek'SaiYorickScuttlecrabYunaraAzirBlackthorn 2Executioner 2Juggernaut 2Summoner 2Soraka’s items on YunaraZyra’s items on Azir
Lv 6planRek'SaiYorickYunaraAzirKrugScuttlecrabBlackthorn 2Brawler 2Executioner 2Juggernaut 2Summoner 2Soraka’s items on YunaraZyra’s items on Krug
Lv 7planAzirFiddlesticksKrugSorakaYorickYunaraRek'Sai− ScuttlecrabFlora Fatalis 2Executioner 3Blackthorn 2Brawler 2Summoner 2Zyra’s items on Yunara
Lv 859%MaokaiAmumuSettSorakaZyraFiddlesticksKrugAzir− Yorick, Yunara, Rek'Sai
Lv 939%AluneMaokaiAmumuSettSorakaZyraFiddlesticksKrugMalphite− Azir

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.1 · stage 5: 8.4 · stage 6: 8.8

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ZyraSpear of Shojin#5.73+0.16125
ZyraVoid Staff#5.52-0.05122
ZyraJeweled Gauntlet#5.40-0.1672

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Alune, MalphiteFiddlesticks, Shen5.91178

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut2next 4Flora Fatalis1next 2Old Growth1Thornmaiden1Blossom1next 3Brawler1next 2Executioner1next 2Inferno1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis15.7812725.64243

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+76#5.6730.3%4.0%
All ranks124#5.5632.3%4.8%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2 averages 5.64 here, against 5.78 at Flora Fatalis 1 (370 boards)

    Consuming Flora
Works against it: Not a reroll comp (14)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.42 (404)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.