TFT CODEX

Primal Ashe Executioner

Fast 8Carried by Ashe & Sivir

Updated 02 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Ashe

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 9.0 on average.
Play it when
you hold Recurve Bow and B.F. Sword
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Sivir; about 33 if three copies of each are on other boards. model
Build
Ashe Ashe Last WhisperRed BuffSpear of Shojin Last Whisper, Red Buff, Spear of Shojin · 21 games · #6.00
Components
Recurve BowRecurve Bow ×3 · B.F. SwordB.F. Sword · Sparring GlovesSparring Gloves · Tear of the GoddessTear of the Goddess
Contested?
Others holding Ashe / Sivir: nobody else: #5.72 · 1 other: #5.36 · 2+ others: #5.91
Pace
Level when its players go out — stage 4: 8.4 · stage 5: 8.5 · stage 6: 9.0
Games end
Lv 8 41% · Lv 9 55% · Lv 10 4%
Vs its level
Finishes at level 8.6 on average. Boards at its levels average 4.33 across every comp; this one averages 5.49, 1.16 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

5Ashe★
  • Spear of Shojin
  • Red Buff
  • Last Whisper
carry
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sivir★★
  • Infinity Edge
  • Spear of Shojin
  • Guinsoo's Rageblade
carry
3Vi★★
2Scuttlecrab★★
1Rakan★★
4Amumuflex
4Ezrealflex
4Sorakaflex
or
  • Hecarim

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 514 games; below that it is planned.

71%841%955%104%
Lv 4planRakanYorickSejuaniVi4Sivir’s items on ViAshe’s items on Sejuani
Lv 5planCinderlingRakanYorickSejuaniViAddedCinderling4Sivir’s items on CinderlingAshe’s items on Vi
Lv 6planCinderlingRakanYorickSejuaniTristanaViAddedTristana422Sivir’s items on TristanaAshe’s items on Cinderling
Lv 7planRakanViSivirTristanaYorickSejuaniCinderlingAddedSivir4322Ashe’s items on Cinderling
Lv 841%AsheMaokaiAmumuEzrealSivirSorakaViRakanAddedAsheMaokaiAmumuEzrealSorakaSoldTristanaYorickSejuaniCinderling142221
Lv 955%AsheMaokaiAmumuEzrealSivirSorakaViScuttlecrabRakanAddedScuttlecrab152221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ashe or Sivir, over 347 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.7214%
1 other player#5.3639%
2 or more#5.9146%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#5.52-0.04207
AsheRed Buff#5.27-0.29154
AsheLast Whisper#5.71+0.15124

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
AsheLast WhisperLast WhisperRed BuffRed BuffSpear of ShojinSpear of Shojin#6.0021

Components to hold Recurve Bow ×3, B.F. Sword, Sparring Gloves, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8AsheMaokaiAmumuEzrealSivirSorakaHecarimVi6.31avg place139 gamesPlaysHecarimInstead ofRakan
Lv 8AsheKennenMaokaiSivirSorakaViScuttlecrabRakan6.88avg place77 gamesPlaysScuttlecrabKennenInstead ofAmumuEzreal

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

By ruleSuits this carry Ashe is built for attack damage here (325 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.60 (514)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Ashe is built for attack damage here (325 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Old Growth1Juggernaut5next 6Executioner2next 3Hunter2next 3Primal2next 4Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner25.8617534.39100
Hunter25.7136134.9166
Juggernaut26.549045.8534564.1879

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+147#5.4929.2%8.2%
All ranks250#5.5628.4%9.6%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Juggernaut AsheS5#3.9691,745
Riftbeast Ashe Juggernaut—5#5.6595
Juggernaut CaitlynC4#4.7836,052
Fae Sivir Juggernaut—4#5.061,502
Hunter Sivir & Ashe—4#5.121,387
Primal Sivir—4#5.101,326
Primal Ashe & Sivir Juggernaut—4#5.65796
Lunar Aphelios Riftbeast—4#5.63380