TFT CODEX

Primal Nidalee & Ashe Inferno

Fast 9Carried by Nidalee & Ashe

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Nidalee

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.0 on average.
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Nidalee; about 30 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.4 · stage 5: 8.5 · stage 6: 9.0
Games end
Lv 8 33% · Lv 9 60% · Lv 10 7%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ashe★
  • Spear of Shojin
  • Red Buff
  • Inferno Emblem
carry
5Taric★
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Lillia★★
  • Gargoyle Stoneplate
  • Protector's Vow
  • Warmogs Armor
4Nidalee★★
  • Infinity Edge
  • Sterak's Gage
  • Spear of Shojin
carry
4Sivir★★
  • Infinity Edge
  • Last Whisper
  • Guinsoo's Rageblade
2Shen★★
3Hecarimflex
3Viflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (670 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

833%960%107%
Lv 4planVarusYorickShenFiddlesticksDefender 2Inferno 2Flora Fatalis 1Nidalee’s items on VarusAshe’s items on Fiddlesticks
Lv 5planRakanVarusYorickShenFiddlesticksDefender 2Inferno 2Juggernaut 2Flora Fatalis 1Nidalee’s items on VarusAshe’s items on Fiddlesticks
Lv 6planRakanVarusYorickShenFiddlesticksViJuggernaut 3Defender 2Inferno 2Flora Fatalis 1Nidalee’s items on VarusAshe’s items on Vi
Lv 7planShenViAmumuVarusFiddlesticksRakanYorickJuggernaut 4Inferno 3Defender 2Flora Fatalis 1Nidalee’s items on VarusAshe’s items on Amumu
Lv 833%AsheTaricAmumuLilliaNidaleeSivirShenVi− Varus, Fiddlesticks, Rakan, Yorick
Lv 960%AsheTaricAmumuLilliaNidaleeSivirShenHecarimVi+1 open

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.4 · stage 5: 8.5 · stage 6: 9.0.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
NidaleeInfinity Edge#3.98-1.33191
NidaleeSterak's Gage#3.55-1.76159
NidaleeSpear of Shojin#4.11-1.20118

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Alistar, OrnnElder Dragon, Lillia, Taric6.6668
ViAshe, Hecarim, Taric5.9651
Cinderling, ScuttlecrabElder Dragon, Lillia, Nidalee6.2646
Fiddlesticks, RammusAmumu, Elder Dragon, Shen4.9133
Elise, Kog'MawAmumu, Elder Dragon, Hecarim5.4626

…and 2 smaller versions, 43 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Defender2next 4Hunter2next 3Inferno2next 3Primal2next 4Emerald Aspect1Adaptor1next 2Blossom1next 3Fae1next 2Juggernaut1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Hunter24.9842234.06135
Inferno24.3330035.3017853.8880
Primal24.5651744.5062

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+98#5.2141.8%9.2%
All ranks167#5.3139.5%6.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Primal Sivir & AsheB5#4.5745,228
Primal Nidalee & Sivir AdaptorD5#5.262,181
Primal Ashe Defender—5#5.22273
Riftbeast Hunter—5#3.93108
Primal Nidalee & Malphite Defender—5#5.3459
Juggernaut AsheS4#3.9670,431
Inferno Juggernaut Defender—4#4.07571
Primal Nidalee Inferno—4#4.93336

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.