Riftbeast Elder Dragon Apex Predator Juggernaut
Fast 9Carried by Elder Dragon
Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

Game plan
- How it’s played
- Fast 9 Players of this comp who go out in stage 6 are level 9.3 on average.
- Roll
- Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Elder Dragon; about 54 if three copies of each are on other boards. model
- Contested?
- Others holding Elder Dragon: nobody else: #5.78 · 1 other: #5.29
- Pace
- Level when its players go out — stage 4: 8.6 · stage 5: 8.8 · stage 6: 9.3
- Games end
- Lv 8 17% · Lv 9 72% · Lv 10 10%
Final board
The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.









Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.
Elder Dragon★
Infinity Edge
Deathblade
Sterak's Gage
Gnar★
Ivern★
Amumu★
Gargoyle Stoneplate
Warmogs Armor
Spirit Visage
Vi★★
Cinderling★
Taricflex
SivirflexAlso in the flex slots Ashe, Sett
Paste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (568 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
Level when its players go out — stage 4: 8.6 · stage 5: 8.8 · stage 6: 9.3
Contested?
How this comp placed by how many of the other seven players in the lobby held Elder Dragon, over 158 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #5.78 | 52% |
| 1 other player | #5.29 | 32% |
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #5.27 | -0.33 | 281 | ||
| #5.21 | -0.39 | 112 | ||
| #5.01 | -0.60 | 109 |
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.
- #1oskuu#EUWChallenger · 1,494 LP · level 10 · 2026-09-23
Variations
Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.
| Adds | Leaves out | Avg Place | Games |
|---|---|---|---|
| Hecarim, Taric | Sett, Sivir, Yunara | 5.84 | 224 |
| Brambleback, Hecarim, Taric | Cinderling, Gnar, Sett, Sivir, Yunara | 6.93 | 42 |
| Krug, Lillia | Elder Dragon, Gnar, Yunara | 5.56 | 32 |
Traits
Active on the core board, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Hunter | 25.2222334.4599 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 100 | #5.52 | 34.0% | 6.0% |
| All ranks | 158 | #5.61 | 29.8% | 7.0% |
Trend
Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Blossom Elder Dragon & Ashe | S | 4 | #4.01 | 7,696 |
| Riftbeast Elder Dragon Juggernaut | C | 4 | #4.69 | 7,484 |
| Riftbeast Ashe & Elder Dragon Blossom | — | 4 | #5.00 | 255 |
| Juggernaut Greenfather | — | 4 | #5.93 | 122 |
| Primal Sivir Juggernaut Hunter Vanguard | — | 4 | #6.23 | 114 |
| Riftbeast Elder Dragon & Ashe Primal | — | 4 | #5.29 | 97 |
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
By ruleSuits this comp it averages level 8.93, so levelling is the plan (568 boards)
64 more
By ruleSuits this carry Elder Dragon is built for attack damage here (404 boards)
Works against it: Not a reroll comp (14), Wrong damage type (3)
By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.93 (568)
2 more
By ruleWrong damage type Elder Dragon is built for attack damage here (404 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.