TFT CODEX

Riftbeast Elder Dragon Primal Juggernaut

Fast 8ConsistentCarried by Elder Dragon

Updated 05 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
#5.97Avg Place
22.1%Top 4 %
4.6%Win %
0.0%Play Rate
434Games
Elder Dragon

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.8 on average.
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Elder Dragon; about 235 if three copies of each are on other boards. model
Contested?
Others holding Elder Dragon: nobody else: #5.92 · 1 other: #6.11 · 2+ others: #6.03
Pace
Level when its players go out — stage 4: 8.3 · stage 5: 8.5 · stage 6: 8.8
Games end
Lv 8 48% · Lv 9 50% · Lv 10 1%
Vs its level
Finishes at level 8.5 on average. Boards at its levels average 4.36 across every comp; this one averages 5.97, 1.61 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

5Elder Dragontakes 2 team slots★
  • Infinity Edge
  • Sterak's Gage
  • Deathblade
carry
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
or
  • Diana
4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
or
  • Scuttlecrab
  • Brambleback
4Sentinel★
4Sivir★★
  • Spear of Shojin
  • Infinity Edge
3Vi★★
5Asheflex
or
  • Taric
  • Ivern
2Sejuaniflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 1,631 games; below that it is planned.

848%950%101%
Lv 4planCinderlingYorickSejuaniVi3Elder Dragon’s items on Cinderling
Lv 5planCinderlingYorickScuttlecrabSejuaniViAddedScuttlecrab4Elder Dragon’s items on Cinderling
Lv 6planCaitlynScuttlecrabSejuaniViCinderlingYorickAddedCaitlyn42Elder Dragon’s items on Cinderling
Lv 7realViSivirAmumuMaokaiScuttlecrabCaitlynSejuaniAddedSivirAmumuMaokaiSoldCinderlingYorick1522
Lv 848%Elder Dragon2MaokaiAmumuSentinelSivirViSejuaniAddedElder Dragon2SentinelSoldScuttlecrabCaitlyn11432
Lv 950%Elder Dragon2MaokaiAmumuSentinelSivirViAsheSejuaniAddedAshe114322

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Elder Dragon, over 1,339 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.9252%
1 other player#6.1135%
2 or more#6.0313%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Elder DragonInfinity Edge#5.89-0.16819
Elder DragonSterak's Gage#5.77-0.28313
Elder DragonDeathblade#5.86-0.19285

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.

Lv 9Elder Dragon2MaokaiBramblebackSentinelSivirViScuttlecrabSejuani5.84avg place348 gamesPlaysScuttlecrabBramblebackInstead ofAmumuAshe
Lv 8MaokaiSentinelSivirHecarimKrugViScuttlecrabSejuani6.44avg place113 gamesPlaysKrugScuttlecrabHecarimInstead ofElder Dragon2Amumu

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Primal 4 averages 5.13 here, against 6.03 at Primal 2 (1483 boards)

    Beast WithinBeast Within+
  • Riftbeast 3 averages 5.92 here, against 5.97 at Riftbeast 5 (1413 boards)

    Omega Riftbeast

By ruleSuits this carry Elder Dragon is built for attack damage here (1180 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.51 (1631)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Elder Dragon is built for attack damage here (1180 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Apex Predator1Old Growth1Juggernaut4next 6Riftbeast3next 5Hunter2next 3Primal2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Hunter25.8275034.98136
Juggernaut26.2089645.73689
Primal26.031,39445.1389
Riftbeast35.921,32755.9786

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+434#5.9722.1%4.6%
All ranks632#6.0520.2%3.3%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Riftbeast Elder Dragon & Sivir—5#6.40623
Juggernaut Sivir Inferno—5#5.82177
Juggernaut ZyraA4#4.47202,999
Riftbeast Elder Dragon & DravenS4#4.12144,334
Juggernaut AsheS4#3.9975,829
Riftbeast Elder Dragon JuggernautD4#5.037,371
Primal Sivir Inferno—4#4.721,739
Hunter Sivir & Ashe—4#5.02894