TFT CODEX

Riftbeast Elder Dragon Primal

Fast 8ConsistentCarried by Elder Dragon & Amumu

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Elder Dragon

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.5 on average.
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Elder Dragon; about 235 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.2 · stage 5: 8.3 · stage 6: 8.5
Games end
Lv 8 73% · Lv 9 26%

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Elder Dragon★
  • Infinity Edge
  • Sterak's Gage
  • Hunter Emblem
carry
4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Crownguard
carry
4Sivir★★
  • Spear of Shojin
  • Infinity Edge
3Vi★★
2Scuttlecrab★★
1Yorick★★
5Asheflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (382 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

873%926%
Lv 4planRakanYorickScuttlecrabViJuggernaut 4Amumu’s items on ViElder Dragon’s items on Scuttlecrab
Lv 5planCinderlingRakanYorickScuttlecrabViJuggernaut 4Amumu’s items on ViElder Dragon’s items on Cinderling
Lv 6planCinderlingRakanYorickScuttlecrabSejuaniViJuggernaut 5Amumu’s items on ViElder Dragon’s items on Cinderling
Lv 7planYorickScuttlecrabViAmumuRakanSejuaniCinderlingJuggernaut 6Elder Dragon’s items on Cinderling
Lv 873%Elder DragonAmumuSivirViScuttlecrabYorickAshe− Rakan, Sejuani, Cinderling
Lv 926%Elder DragonAmumuSivirViScuttlecrabYorickAshe+1 open

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.2 · stage 5: 8.3 · stage 6: 8.5.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Elder DragonInfinity Edge#6.36+0.04204
Elder DragonSterak's Gage#6.31-0.0180
Elder DragonHunter Emblem#5.94-0.3879

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut4next 6Riftbeast3next 5Primal2next 4Apex Predator1Blossom1next 3Hunter1next 2Inferno1next 2Summoner1next 2

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+94#6.2719.1%2.1%
All ranks140#6.3216.4%1.4%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Riftbeast Elder Dragon JuggernautB5#4.696,822
Juggernaut Elder Dragon Riftbeast Primal—5#5.5899
Juggernaut ZyraA4#4.43160,868
Juggernaut Zyra SummonerD4#4.943,246
Juggernaut Tristana—4#5.741,284
Juggernaut Draven Inferno—4#6.10732
Primal Sivir Inferno—4#5.19542
Summoner Maokai—4#4.54369

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.