TFT CODEX

Riftbeast Sivir & Sentinel

Fast 9ConsistentCarried by Ashe & Sivir

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Ashe

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.0 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Ashe; about 54 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.6 · stage 6: 9.0
Games end
Lv 8 31% · Lv 9 60% · Lv 10 9%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ashe★
  • Spear of Shojin
  • Infinity Edge
  • Last Whisper
carry
4Sentinel★★
  • Gargoyle Stoneplate
  • Protector's Vow
  • Warmogs Armor
4Sivir★★
  • Infinity Edge
  • Last Whisper
  • Red Buff
carry
2Gromp★
1Cinderling★★
5Gnarflex
3Hecarimflex
3Krugflex
1Pebblesflex

Also in the flex slots Nidalee, Rakan, Taric

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (212 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

831%960%109%
Lv 4planCinderlingPebblesGrompHecarimRiftbeast 3Ashe’s items on CinderlingSivir’s items on Hecarim
Lv 5planCinderlingPebblesRakanGrompHecarimRiftbeast 3Vanguard 2Ashe’s items on CinderlingSivir’s items on Hecarim
Lv 6planCinderlingPebblesRakanGrompHecarimKrugRiftbeast 4Vanguard 2Ashe’s items on CinderlingSivir’s items on Krug
Lv 7planCinderlingRakanGrompHecarimSentinelPebblesKrugRiftbeast 5Vanguard 3Invoker 2Ashe’s items on CinderlingSivir’s items on Sentinel
Lv 831%NidaleeSentinelSivirHecarimGrompCinderlingAsheRakan− Pebbles, Krug
Lv 960%AsheGnarSentinelSivirKrugGrompCinderlingPebblesHecarim− Nidalee, Rakan

3★ targets Cinderling25% Pebbles23%

Level when its players go out — stage 5: 8.6 · stage 6: 9.0

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#4.12-0.1151
AsheInfinity Edge#3.74-0.4942
AsheLast Whisper#4.20-0.0441

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #6JURI#2002Challenger · 1,381 LP · level 9 · out at 5-5 · 2026-09-21

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Nidalee, RakanGnar, Krug, Pebbles4.9539
Nidalee, Rakan, TaricAshe, Gnar, Krug, Pebbles4.6736

Traits

Active on the core board, with the next breakpoint the trait offers.

Hunter3next 4Riftbeast3next 5Adaptor1next 2Blossom1next 3Invoker1next 2Primal1next 2Vanguard1next 2

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+45#4.4051.1%6.7%
All ranks65#4.2352.3%7.7%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Riftbeast Hunter—4#3.96116
Riftbeast Ashe & Brambleback—4#5.7790

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

By ruleSuits this carry Ashe is built for attack damage here (108 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Ashe is built for attack damage here (108 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.