TFT CODEX

Rival Kha'Zix

Fast 8ConsistentCarried by Kha'Zix

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kha'Zix

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.5 on average.
Contested?
Others holding Kha'Zix: nobody else: #4.59 · 1 other: #5.28
Pace
Level when its players go out — stage 5: 8.0 · stage 6: 8.5
Games end
Lv 7 17% · Lv 8 47% · Lv 9 33%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Nidalee★★
  • Infinity Edge
  • Guinsoo's Rageblade
  • Spear of Shojin
4Soraka★★
3Kha'Zix★★★
  • Hand Of Justice
  • Jeweled Gauntlet
  • Edge of Night
carry
3Vi★★
5Kennenflex
3Rengarflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 7 and up are measured: the boards its games ended on, all ranks, the last 14 days (420 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

717%847%933%103%
Lv 4planAkaliVarusShenRengarRival 1Inferno 3Kha'Zix’s items on Akali
Lv 5planAkaliVarusYorickShenRengarRival 1Inferno 3Kha'Zix’s items on Akali
Lv 6planKha'ZixRengarAkaliVarusShenYorickRival 2Inferno 3
Lv 717%AmumuKha'ZixRengarViFiddlesticksSorakaNidalee− Akali, Varus, Shen, Yorick
Lv 847%KennenMaokaiAmumuNidaleeSorakaKha'ZixRengarVi− Fiddlesticks
Lv 933%KennenMaokaiAmumuNidaleeSorakaViKha'ZixRengarAkali

3★ targets Kha'Zix36% Rengar34%

Level when its players go out — stage 5: 8.0 · stage 6: 8.5

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix, over 148 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.5957%
1 other player#5.2834%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#4.24-0.56145
Kha'ZixJeweled Gauntlet#4.60-0.20101
Kha'ZixEdge of Night#4.62-0.1989

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
FiddlesticksKennen, Maokai5.2599
Aphelios, SejuaniKennen, Nidalee, Soraka4.9146

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut3next 4Primal2next 4Flora Fatalis1next 2Old Growth1Rival1next 2Adaptor1next 2Executioner1next 2Inferno1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner24.4918034.5987
Flora Fatalis14.8417924.76104
Inferno24.6216134.2978
Juggernaut24.7323144.51152
Primal24.7625144.2662
Rival14.371244.52195

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+62#4.9840.3%3.2%
All ranks148#4.8043.2%9.5%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Primal Nidalee JuggernautD4#5.047,047
Primal Aphelios & Nidalee Juggernaut—4#4.561,273
Executioner Nidalee Juggernaut—4#5.1677

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Primal 4 averages 4.26 here, against 4.76 at Primal 2 (313 boards)

    Beast WithinBeast Within+
  • Flora Fatalis 2 averages 4.76 here, against 4.84 at Flora Fatalis 1 (283 boards)

    Consuming Flora

By ruleSuits this comp it 3-stars a 3-cost in 51% of its boards (420)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.