TFT CODEX

Sprykin Rammus

Level 8ConsistentCarried by Rammus

Updated 30 Sep 2026, 06:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Rammus

Game plan

How it’s played
Level 8 Players of this comp who go out in stage 6 are level 8.3 on average.
Play it when
you hold Chain Vest and Negatron Cloak, and nobody else is on Rammus (it placed #5.63 then, #5.88 against two or more)
Build
Rammus Rammus CrownguardGargoyle StoneplateGargoyle Stoneplate Crownguard, Gargoyle Stoneplate, Gargoyle Stoneplate · 23 games · #5.91
Components
Chain VestChain Vest ×3 · Negatron CloakNegatron Cloak ×2 · Needlessly Large RodNeedlessly Large Rod
Pace
Level when its players go out — stage 4: 7.1 · stage 5: 7.6 · stage 6: 8.3
Games end
Lv 7 42% · Lv 8 38% · Lv 9 17%

Open in Builder

Final board

The whole board at level 7, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open. Under a unit, or: the champions its boards play in that slot instead, measured on its level-7 boards this patch.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured; the gold one adds the champion that placed best at that level.

3Rammus★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
2Teemo★★
  • Void Staff
  • Spear of Shojin
  • Morellonomicon
1Ornn★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
1Veigar★★
4Sentinelflex
4Sorakaflex
or
  • Hecarim
3Azirflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 610 games; below that it is planned.

61%742%838%917%101%
Lv 4planOrnnRek'SaiVeigarFiddlesticks2221Rammus’s items on Ornn
Lv 5realOrnnVeigarLeBlancFiddlesticksRek'SaiAddedLeBlanc3221
Lv 6realVeigarFiddlesticksRek'SaiLeBlancOrnnAlistarAddedAlistar332221
Lv 742%SentinelSorakaAzirFiddlesticksRammusTeemoVeigarAddedSentinelSorakaAzirRammusTeemoSoldRek'SaiLeBlancOrnnAlistar2322222
Lv 838%SentinelHecarimRammusLeBlancTeemoOrnnVeigarFiddlesticksAddedHecarimLeBlancOrnnSoldSorakaAzir3333221
Lv 917%HecarimRammusLeBlancTeemoOrnnVeigarSentinelAlistarTristanaAddedAlistarTristanaSoldFiddlesticks442222

3★ targets Teemo34% Veigar27% Ornn26%

How these rows are made

Level 7 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Rammus, over 407 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.6349%
1 other player#5.5637%
2 or more#5.8814%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
RammusGargoyle Stoneplate#5.56-0.08361
RammusWarmogs Armor#5.47-0.17147
RammusSpirit Visage#5.70+0.0679

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
RammusCrownguardCrownguardGargoyle StoneplateGargoyle StoneplateGargoyle StoneplateGargoyle Stoneplate#5.9123
RammusGargoyle StoneplateGargoyle StoneplateGargoyle StoneplateGargoyle StoneplateWarmogs ArmorWarmogs Armor#6.0022

Components to hold Chain Vest ×3, Negatron Cloak ×2, Needlessly Large Rod

Variations

Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above.

Lv 8SentinelHecarimRammusLeBlancTeemoKobukoOrnnVeigar4.94avg place199 gamesPlaysKobukoInstead ofFiddlesticks
Lv 8HecarimRammusTristanaLeBlancTeemoKobukoOrnnVeigar5.21avg place139 gamesPlaysTristanaKobukoInstead ofSentinelFiddlesticks

Traits

Active on the core board, with the next breakpoint the trait offers.

Sprykin3next 5Defender2next 4Blackthorn1next 2Elderwood1next 3Invoker1next 2Spellweaver1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Elderwood35.0223154.3966
Flora Fatalis15.236025.95255
Invoker25.4226834.3560
Sprykin35.6545554.77116

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+166#5.6030.7%1.8%
All ranks407#5.6430.2%3.4%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Elderwood 5 averages 4.39 here, against 5.02 at Elderwood 3 (297 boards)

    Nature's Shelter
  • Flora Fatalis 1 averages 5.23 here, against 5.95 at Flora Fatalis 2 (315 boards)

    Consuming Flora
  • Sprykin 5 averages 4.77 here, against 5.65 at Sprykin 3 (571 boards)

    Small Furry Friend

By ruleSuits this carry Rammus is built for ability power here (367 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Rammus is built for ability power here (367 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.