TFT CODEX

Vanguard Kha'Zix Flora Fatalis

3-cost reroll at level 7Carried by Kha'Zix & Hecarim

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kha'Zix

Game plan

How it’s played
3-cost reroll at level 7 Rolls at level 7 until its 3-costs are 3-starred: Kha'Zix.
Play it when
you hold Needlessly Large Rod and B.F. Sword
Roll
Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Kha'Zix; about 75 if three copies of each are on other boards. model
Build
Kha'Zix Kha'Zix Edge of NightHand Of JusticeRabadon's Deathcap Edge of Night, Hand Of Justice, Rabadon's Deathcap · 24 games · #4.62
Components
Needlessly Large RodNeedlessly Large Rod ×2 · B.F. SwordB.F. Sword · Chain VestChain Vest · Sparring GlovesSparring Gloves · Tear of the GoddessTear of the Goddess
Pace
Level when its players go out — stage 5: 7.4 · stage 6: 7.9
Games end
Lv 7 51% · Lv 8 36% · Lv 9 12%

Open in Builder

Final board

The whole board at level 7, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Kennen★
  • Edge of Night
  • Rabadon's Deathcap
3Diana★★
  • Ionic Spark
  • Hand Of Justice
3Fiddlesticks★★
3Hecarim★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
3Kha'Zix★★★
  • Hand Of Justice
  • Edge of Night
  • Rabadon's Deathcap
carry
2Shen★★
4Sorakaflex

Also in the flex slots Brambleback, Warwick

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 7 and up are measured: the boards its games ended on, all ranks, the last 14 days (276 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

751%836%912%102%
Lv 4planAkaliVarusShenFiddlesticksInferno 3Defender 2Flora Fatalis 1Hecarim’s items on ShenKha'Zix’s items on Akali
Lv 5planAkaliOrnnVarusShenFiddlesticksInferno 3Defender 3Flora Fatalis 1Hecarim’s items on OrnnKha'Zix’s items on Akali
Lv 6planShenFiddlesticksKha'ZixVarusAkaliOrnnRival 1Inferno 3Defender 3Flora Fatalis 1Hecarim’s items on Ornn
Lv 751%KennenDianaFiddlesticksHecarimKha'ZixShenSoraka− Varus, Akali, Ornn
Lv 836%KennenDianaFiddlesticksHecarimKha'ZixShenBramblebackWarwick− Soraka

3★ targets Kha'Zix59% Hecarim35% Diana22%

Level when its players go out — stage 5: 7.4 · stage 6: 7.9

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#4.54+0.05238
Kha'ZixEdge of Night#4.54+0.06170
Kha'ZixRabadon's Deathcap#4.53+0.04114

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.6224

Components to hold Needlessly Large Rod ×2, B.F. Sword, Chain Vest, Sparring Gloves, Tear of the Goddess

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #8ViggoZe#EUWChallenger · 1,472 LP · level 7 · out at 5-1 · 2026-09-22
  2. #6Llaih#2915Challenger · 1,530 LP · level 7 · out at 5-3 · 2026-09-21
  3. #2迪西西#tw2Challenger · 1,370 LP · level 8 · out at 6-6 · 2026-09-18

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
SorakaHecarim, Shen4.4522

Traits

Active on the core board, with the next breakpoint the trait offers.

Defender2next 4Inferno2next 3Vanguard2next 4Flora Fatalis1next 2Rival1next 2Elderwood1next 3Executioner1next 2Lunar1next 2Ravager1next 2Spellweaver1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner24.877134.31113
Flora Fatalis14.7514924.26114
Ravager24.5416244.5974

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+60#4.3555.0%11.7%
All ranks101#4.4951.5%11.9%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Elderwood Kha'Zix & HecarimA4#4.35108,737
Vanguard Kha'Zix—4#5.051,566
Vanguard Kha'Zix Defender—4#4.981,226
Rival Rengar & Kha'Zix Ravager—4#6.08761
Rival Kha'Zix & Rengar—4#4.08410
Executioner Kha'Zix—4#3.25143
Spellweaver Kha'Zix—4#4.69108
Elderwood Spellweaver—4#6.43102

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2 averages 4.26 here, against 4.75 at Flora Fatalis 1 (263 boards)

    Consuming Flora

By ruleSuits this comp it 3-stars a 3-cost in 77% of its boards (276)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.