TFT CODEX

Vanguard Malphite & Morgana Executioner

Fast 8ConsistentCarried by MorganaA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 13 Oct 2026, 08:18 UTC · Patch 18.4b

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Morgana

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.4 on average.
Play it when
nobody else is on Morgana (it placed #5.95 then, #6.45 against two or more)
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Morgana; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 7.8 · stage 5: 8.0 · stage 6: 8.4
Games end
Lv 7 16% · Lv 8 62% · Lv 9 19%
Vs its level
Finishes at level 7.7 on average. Boards at its levels average 5.12 across every comp; this one averages 6.41, 1.29 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Morgana★★
  • Void Staff
  • Morellonomicon
  • Jeweled Gauntlet
carry
4Sentinel★
  • Gargoyle Stoneplate
  • Warmog's Armor
3Cassiopeia★★
  • Hextech Gunblade
  • Archangel's Staff
  • Jeweled Gauntlet
2Elise★★
  • Gargoyle Stoneplate
  • Guinsoo's Rageblade
4Malphiteflex
4Sorakaflex
3Fiddlesticksflex
1Camilleflex
or
  • Kog'Maw

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 750 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

62%716%862%919%
Lv 4planCamilleRakanEliseCassiopeia32Morgana’s items on Cassiopeia
Lv 5planCamilleRakanCaitlynEliseCassiopeiaAddedCaitlyn42Morgana’s items on Cassiopeia
Lv 6planEliseCassiopeiaFiddlesticksCaitlynCamilleRakanAddedFiddlesticks4221Morgana’s items on Fiddlesticks
Lv 716%MorganaSentinelCassiopeiaFiddlesticksKog'MawEliseSorakaAddedMorganaSentinelKog'MawSorakaSoldCaitlynCamilleRakan213322
Lv 862%MorganaSentinelCassiopeiaEliseFiddlesticksSorakaCamilleMalphiteAddedCamilleMalphiteSoldKog'Maw214222
Lv 919%MorganaSentinelSorakaCassiopeiaFiddlesticksEliseCamilleKog'MawMalphiteAddedKog'Maw2114322

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Morgana, over 298 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.9534%
1 other player#6.3845%
2 or more#6.4521%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
MorganaVoid Staff#6.14-0.11233
MorganaMorellonomicon#6.36+0.12211
MorganaJeweled Gauntlet#5.77-0.48130

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.

Lv 8Elder Dragon2MorganaSentinelCassiopeiaCaitlynEliseCamille6.68avg place185 gamesPlaysElder Dragon2CaitlynInstead ofFiddlesticksSorakaMalphite
Lv 8AmumuMalphiteMorganaZyraCassiopeiaCaitlynEliseCamille7.42avg place67 gamesPlaysAmumuZyraCaitlynInstead ofSentinelFiddlesticksSoraka
Lv 8KennenMorganaSentinelSorakaCassiopeiaFiddlesticksElise+1 open6.21avg place52 gamesPlaysKennenInstead ofCamilleMalphite
Lv 8AmumuMorganaSentinelSorakaCassiopeiaFiddlesticksElise+1 open6.77avg place43 gamesPlaysAmumuInstead ofCamilleMalphite

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Coven 3 averages 6.00 here, against 6.65 at Coven 5 (507 boards)

    Coven AcolyteDark Ritual
  • Flora Fatalis 2 averages 5.88 here, against 6.26 at Flora Fatalis 1 (537 boards)

    Consuming Flora

By ruleSuits this carry Morgana is built for ability power here (517 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Morgana is built for ability power here (517 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Flora Fatalis2Monolith1Coven4next 5Invoker2next 3Spellweaver2next 4Vanguard2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Coven36.0030946.4114856.65198
Flora Fatalis16.2625425.88283
Invoker26.3832336.0317545.3476

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+166#6.4116.9%3.6%
All ranks298#6.2518.5%3.4%

Trend

Avg Place on each of the last 6 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Coven Morgana VanguardC4#4.9672,308
Coven Morgana Vanguard Invoker—4#5.35410
Coven Morgana & Elise—4#5.8795