TFT CODEX

Blossom Ashe Juggernaut

Fast 9Carried by Ashe

Updated 01 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
#5.45Avg Place
30.4%Top 4 %
7.5%Win %
0.0%Play Rate
467Games
Ashe

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Play it when
you hold Recurve Bow and B.F. Sword, and nobody else is on Ashe (it placed #4.96 then, #5.49 against two or more)
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Ashe; about 54 if three copies of each are on other boards. model
Build
Ashe Ashe Last WhisperRed BuffSpear of Shojin Last Whisper, Red Buff, Spear of Shojin · 39 games · #4.62
Components
Recurve BowRecurve Bow ×3 · B.F. SwordB.F. Sword · Sparring GlovesSparring Gloves · Tear of the GoddessTear of the Goddess
Pace
Level when its players go out — stage 4: 8.6 · stage 5: 8.8 · stage 6: 9.2
Games end
Lv 8 22% · Lv 9 69% · Lv 10 9%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open. Under a unit, or: the champions its boards play in that slot instead, measured on its level-9 boards this patch.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ashe★
  • Spear of Shojin
  • Red Buff
  • Last Whisper
carry
5Ivern★
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
or
  • Scuttlecrab
  • Sejuani
3Vi★★
or
  • Ahri
1Yorick★★
or
  • Amumu
5Gnarflex
5Kennenflex
5Luxflex
or
  • Elder Dragon
4Sentinelflex
or
  • Yunara

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 1,651 games; below that it is planned.

822%969%109%
Lv 4planKarmaYorickYunaraVi32Ashe’s items on Yunara
Lv 5planKarmaYorickYunaraViRakanAddedRakan33Ashe’s items on Yunara
Lv 6realYorickYunaraViKarmaSettAmumuAddedSettAmumuSoldRakan43
Lv 7realViYorickSettYunaraAzirKha'ZixRek'SaiAddedAzirKha'ZixRek'SaiSoldKarmaAmumu1322222
Lv 822%IvernSentinelSettViYorickAsheSivirAmumuAddedIvernSentinelAsheSivirAmumuSoldYunaraAzirKha'ZixRek'Sai13322
Lv 969%AsheIvernKennenLuxSentinelSettViYorickGnarAddedKennenLuxGnarSoldSivirAmumu11322
Lv 109%AsheIvernKennenLuxSettViYunaraYorickSentinelGnarAddedYunara114222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

Contested?

How this comp placed by how many of the other seven players in the lobby held Ashe, over 834 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.9628%
1 other player#5.4241%
2 or more#5.4931%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AsheSpear of Shojin#4.66-0.69534
AsheRed Buff#4.71-0.64354
AsheLast Whisper#5.09-0.25299

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
AsheLast WhisperLast WhisperRed BuffRed BuffSpear of ShojinSpear of Shojin#4.6239
AsheInfinity EdgeInfinity EdgeRed BuffRed BuffSpear of ShojinSpear of Shojin#3.8824

Components to hold Recurve Bow ×3, B.F. Sword, Sparring Gloves, Tear of the Goddess

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #8Sacred Norris#HeheChallenger · EUNE · 1,510 LP · level 9 · out at 5-2 · 2026-09-23

Variations

Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above. A 2 on a portrait: that unit takes two team slots.

Lv 9AsheIvernLuxSentinelSivirViScuttlecrabSejuaniYorick6.24avg place352 gamesPlaysScuttlecrabSejuaniSivirInstead ofKennenSettGnar
Lv 9GnarIvernKennenAmumuSentinelSettViYunara+1 open5.81avg place349 gamesPlaysAmumuYunaraInstead ofAsheLuxYorick
Lv 9AsheGnarKennenLuxSentinelSettSivirViYorick4.42avg place227 gamesPlaysSivirInstead ofIvern
Lv 9AsheElder Dragon2IvernSentinelSettSivirViYorick6.10avg place205 gamesPlaysElder Dragon2SivirInstead ofKennenLuxGnar
Lv 9IvernTaricSentinelSettSivirViAlistarYunaraYorick6.17avg place103 gamesPlaysTaricAlistarYunaraSivirInstead ofAsheKennenLuxGnar

Traits

Active on the core board, with the next breakpoint the trait offers.

Blossom3next 5Juggernaut2next 4Greenfather1Brawler1next 2Hunter1next 2Primal1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom35.1862054.5121473.65116
Executioner24.7838534.099443.2060
Hunter25.0151034.7567
Inferno25.2044634.65155
Juggernaut25.091,00845.78380
Primal25.2359444.68148

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+467#5.4530.4%7.5%
All ranks707#5.3533.4%8.1%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Ashe Summoner—4#5.51142
Blossom Rengar & Master Yi Juggernaut—4#3.89132
Blossom Ahri & Sett Juggernaut—4#6.0263
Riftbeast Ashe Blossom—4#4.2552

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Primal 4 averages 4.68 here, against 5.23 at Primal 2 (742 boards)

    Beast WithinBeast Within+
  • Blossom 7 averages 3.65 here, against 5.18 at Blossom 3 (736 boards)

    Blossom's Call

By ruleSuits this carry Ashe is built for attack damage here (878 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.87 (1651)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Ashe is built for attack damage here (878 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.