TFT CODEX

Blossom Sivir & Maokai

Fast 9High Win %Carried by Sivir & Maokai

Updated 28 Sep 2026, 06:17 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Sivir

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.3 on average.
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Sivir; about 30 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.9 · stage 6: 9.3
Games end
Lv 8 10% · Lv 9 74% · Lv 10 16%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Kennen★
  • Thief's Gloves
  • Jeweled Gauntlet
5Lux★
  • Spear of Shojin
  • Jeweled Gauntlet
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
carry
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sivir★★
  • Infinity Edge
  • Spear of Shojin
  • Last Whisper
carry
3Vi★★
2Yunara★★
1Yorick★★
5Asheflex

Also in the flex slots Amumu

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 9 and up are measured: the boards its games ended on, all ranks, the last 14 days (272 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

810%974%1016%
Lv 4planKarmaYorickYunaraViBlossom 3Juggernaut 2Maokai’s items on ViSivir’s items on Yunara
Lv 5planCinderlingKarmaYorickYunaraViBlossom 3Juggernaut 2Sivir’s items on CinderlingMaokai’s items on Vi
Lv 6planCinderlingKarmaYorickScuttlecrabYunaraViBlossom 3Juggernaut 3Sivir’s items on CinderlingMaokai’s items on Vi
Lv 7planCinderlingYorickScuttlecrabYunaraViSivirKarmaBlossom 3Juggernaut 3Hunter 2Primal 2Maokai’s items on Vi
Lv 8planYorickYunaraViSettSivirSorakaCinderlingScuttlecrab− KarmaBlossom 3Juggernaut 3Executioner 2Hunter 2Primal 2Maokai’s items on Sett
Lv 974%AsheKennenLuxMaokaiSettSivirViYunaraYorick− Soraka, Cinderling, Scuttlecrab

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 5: 8.9 · stage 6: 9.3.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
SivirInfinity Edge#4.62+0.4191
SivirSpear of Shojin#4.57+0.3665
SivirLast Whisper#4.73+0.5262

Traits

Active on the core board, with the next breakpoint the trait offers.

Blossom3next 5Juggernaut3next 4Executioner2next 3Primal2next 4Avatar1Old Growth1Brawler1next 2Hunter1next 2Inferno1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Blossom34.6513153.9073
Inferno24.437535.4060
Juggernaut24.4212744.64132

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+60#4.2853.3%20.0%
All ranks91#4.2153.8%19.8%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Ahri Vanguard—5#3.74675
Primal Sivir Inferno—5#5.19534
Juggernaut Lux & Kennen—5#3.94458
Summoner Maokai—5#4.55365
Blossom Ashe & Sivir—5#3.91137
Juggernaut Ezreal & Kennen—5#4.09136
Primal Malphite—5#4.8383
Primal Sivir Old Growth Juggernaut—5#5.2760

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.