TFT CODEX

Juggernaut Lux & Kennen

Fast 9High Win %Carried by Lux & Kennen

Updated 28 Sep 2026, 06:17 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Lux

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Lux; about 54 if three copies of each are on other boards. model
Contested?
Others holding Lux / Kennen: 1 other: #3.29 · 2+ others: #4.22
Pace
Level when its players go out — stage 4: 8.5 · stage 5: 8.7 · stage 6: 9.2
Games end
Lv 8 15% · Lv 9 67% · Lv 10 18%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Alune★★
  • Spear of Shojin
  • Archangel's Staff
  • Jeweled Gauntlet
5Kennen★
  • Edge of Night
  • Juggernaut Emblem
  • Thief's Gloves
carry
5Lux★★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Archangel's Staff
carry
5Maokai★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
3Vi★★
1Yorick★★
4Apheliosflex
2Shenflex

Also in the flex slots Scuttlecrab

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (1,436 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

815%967%1018%
Lv 4planCinderlingYorickShenViJuggernaut 2Kennen’s items on ShenLux’s items on Cinderling
Lv 5planCinderlingYorickScuttlecrabShenViJuggernaut 3Kennen’s items on ShenLux’s items on Cinderling
Lv 6realViScuttlecrabYorickShenMama BeakCinderling
Lv 7realViAmumuScuttlecrabYorickSejuaniMaokai− Shen, Mama Beak, Cinderling
Lv 815%KennenLuxMaokaiAmumuViYorickShenScuttlecrab− Sejuani
Lv 967%AluneKennenLuxMaokaiAmumuViYorickShenAphelios− Scuttlecrab
Lv 1018%AluneKennenLuxMaokaiAmumuViYorickApheliosShenScuttlecrab

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.5 · stage 5: 8.7 · stage 6: 9.2.

Contested?

How this comp placed by how many of the other seven players in the lobby held Lux or Kennen, over 458 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
1 other player#3.2923%
2 or more#4.2271%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
LuxSpear of Shojin#3.38-0.55410
LuxJeweled Gauntlet#3.21-0.72291
LuxArchangel's Staff#3.13-0.81195

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Ezreal, ScuttlecrabAlune, Aphelios, Vi4.95146
Morgana, RakanLux, Shen, Yorick5.08130
Ezreal, Fiddlesticks, Scuttlecrab, SorakaAlune, Aphelios, Kennen, Shen, Vi5.8255
Ezreal, ScuttlecrabAlune, Aphelios, Shen, Yorick3.5345
EzrealAlune, Vi, Yorick6.0813

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut4next 6Inferno2next 3Attuned1Avatar1Old Growth1Blossom1next 3Executioner1next 2Lunar1next 2Primal1next 2Spellweaver1next 2Summoner1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner24.0533533.6295
Flora Fatalis13.7616124.0378
Inferno23.6952434.3222953.5140972.78153
Juggernaut23.9226743.9873763.31429
Lunar23.5225533.5721043.4812053.2672

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+320#4.0358.4%19.7%
All ranks458#3.9460.3%20.1%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Primal Sivir Inferno—5#5.19534
Juggernaut Maokai & Lux—5#2.92371
Juggernaut Ezreal & Kennen—5#4.09136
Blossom Sivir & Maokai—5#4.2191
Juggernaut Nidalee & Amumu—5#5.8061
Juggernaut ZyraA4#4.43158,174
Lunar AluneS4#3.9913,871
Primal Aphelios & Nidalee Juggernaut—4#4.521,142

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.