TFT CODEX

Executioner Kennen Spellweaver

Fast 9High Win %Carried by Alune & Kennen

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Alune

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.2 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Alune; about 54 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 8.9 · stage 6: 9.2

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners.

5Alune★
  • Spear of Shojin
  • Jeweled Gauntlet
  • Void Staff
carry
5Kennen★
  • Edge of Night
  • Hand Of Justice
  • Bloodthirster
carry
5Maokai★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Ezreal★★
  • Deathblade
  • Red Buff
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Crownguard
3Fiddlesticks★★
4Ahriflex
3Dianaflex
3Kha'Zixflex

Also in the flex slots Amumu, Rek'Sai, Soraka, Vi

Paste it into the game’s Team Planner to have these champions marked in your shop.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
AluneSpear of Shojin#4.11-0.0547
AluneJeweled Gauntlet#4.58+0.4331
AluneVoid Staff#3.48-0.6731

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Ahri, Rek'SaiDiana, Kha'Zix, Vi4.3468

Traits

Active on the core board, with the next breakpoint the trait offers.

Executioner2next 3Spellweaver2next 4Attuned1Flora Fatalis1next 2Monolith1Old Growth1Blackthorn1next 2Defender1next 2Elderwood1next 3Inferno1next 2Juggernaut1next 2Lunar1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis14.108423.5360

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+33#4.4848.5%15.2%
All ranks59#4.1555.9%17.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Lunar AluneS4#4.0015,118
Executioner Malphite & Soraka SummonerC4#4.742,743
Executioner Malphite—4#4.322,202
Executioner Lunar—4#4.21693
Executioner Malphite & Soraka Juggernaut—4#4.83122

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2 averages 3.53 here, against 4.10 at Flora Fatalis 1 (144 boards)

    Consuming Flora

By ruleSuits this comp it averages level 9.06, so levelling is the plan (163 boards)

Birthday PresentBuild A BudGoing LongGolden GambleGolden Gamble+Golden Gamble++Hard CommitHedge FundInvestment Strategy IILevel Up!Lucky GlovesLucky Gloves+
63 moreLuxury SubscriptionMoney MonsoonPrismatic DestinyPrismatic Destiny+Shimmerscale EssenceShopping SpreeThe Trait TreeThe Trait Tree+Urf's Grab BagAdvanced LoanAdvanced Loan+Big Grab BagBirthday ReunionBooster PackBooster Pack+Booster Pack++Clear MindCluttered MindExclusive CustomizationExplosive GrowthExplosive Growth+Gold DestinyGold Destiny+Hard BargainHeroic Grab BagHeroic Grab Bag+Heroic Grab Bag++HustlerInfinity ProtectionInvestment Strategy ILate Game ScalingMalicious MonetizationMax BuildMoney HungryMoney Hungry+Patient StudyPilferSlammin'Slammin'+Solo LevelingSpeedy Double KillSpreading RootsSpreading Roots+The Golden DragonTime SkipCalled ShotCaretaker's AllyCognitive TaxCognitive Tax+ExpeditionFeeling LuckyGood For Something IIron AssetsKick StartKingslayerLate Game SpecialistOne, Two, Five!Pandora's BenchSilver DestinySilver Destiny+Silver Destiny++Silver SpoonYoung and Wild and Free

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.