TFT CODEX

Executioner Zyra & Sett

Level 8Carried by Zyra & Sett

Updated 01 Oct 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Zyra

Game plan

How it’s played
Level 8 Players of this comp who go out in stage 6 are level 8.3 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Zyra; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 7.7 · stage 5: 8.0 · stage 6: 8.3
Games end
Lv 7 12% · Lv 8 64% · Lv 9 21%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured; the gold one adds the champion that placed best at that level.

4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Soraka★★
  • Spear of Shojin
  • Jeweled Gauntlet
4Zyra★★
  • Void Staff
  • Spear of Shojin
  • Jeweled Gauntlet
carry
3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
  • Archangel's Staff
2Yunara★★
1Yorick★★
4Sentinelflex
3Krugflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 237 games; below that it is planned.

62%712%864%921%101%
Lv 4planKarmaYorickYunaraAzir322Zyra’s items on KarmaSett’s items on Yorick
Lv 5planKarmaRek'SaiYorickYunaraAzirAddedRek'Sai3222Zyra’s items on KarmaSett’s items on Yorick
Lv 6planKarmaYorickYunaraAzirMama BeakRek'SaiAddedMama Beak3322Zyra’s items on KarmaSett’s items on Yorick
Lv 7planYorickYunaraAzirKrugSettMama BeakKarmaAddedKrugSettSoldRek'Sai3422Zyra’s items on Karma
Lv 864%SentinelSettSorakaZyraAzirYunaraYorickKrugAddedSentinelSorakaZyraSoldMama BeakKarma313321
Lv 921%SentinelSettSorakaZyraAzirYunaraYorick+2 openSoldKrug31331

3★ targets Azir22%

How these rows are made

Level 8 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ZyraVoid Staff#5.12+0.0984
ZyraSpear of Shojin#5.36+0.3367
ZyraJeweled Gauntlet#5.18+0.1551

Variations

Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above.

Lv 8SettSorakaZyraAzirKrugViYunaraYorick4.36avg place53 gamesPlaysViInstead ofSentinel

Traits

Active on the core board, with the next breakpoint the trait offers.

Blossom3next 5Executioner3next 4Summoner3Flora Fatalis1next 2Thornmaiden1Blackthorn1next 2Brawler1next 2Juggernaut1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner35.0011444.6881

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+70#5.3334.3%0.0%
All ranks117#5.0344.4%0.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Blossom Malphite & Zyra—6#4.85123
Blossom Sett & Zyra—5#4.58118
Executioner Malphite & SorakaB4#4.50214,719
Executioner Azir & ViB4#4.6235,709
Summoner ExecutionerD4#5.504,813
Executioner Malphite BlossomA4#4.253,656
Executioner Yunara & Ezreal—4#4.881,056
Blossom Ezreal—4#5.08273

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

By ruleSuits this carry Zyra is built for ability power here (169 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!Stand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Zyra is built for ability power here (169 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.