TFT CODEX

Juggernaut Cassiopeia

Level 8ConsistentCarried by CassiopeiaA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 12 Oct 2026, 08:18 UTC · Patch 18.4b

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Cassiopeia

Game plan

How it’s played
Level 8 Players of this comp who go out in stage 6 are level 8.1 on average.
Pace
Level when its players go out — stage 4: 7.4 · stage 5: 7.8 · stage 6: 8.1
Games end
Lv 7 26% · Lv 8 54% · Lv 9 10%
Vs its level
Finishes at level 7.3 on average. Boards at its levels average 5.55 across every comp; this one averages 6.97, 1.42 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Amumu★
  • Gargoyle Stoneplate
  • Warmog's Armor
3Cassiopeia★★
  • Archangel's Staff
  • Hextech Gunblade
  • Void Staff
carry
3Vi★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
2Scuttlecrab★★
2Sejuani★★
1Rakan★★
1Yorick★★
1Karmaflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 336 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

52%67%726%854%910%
Lv 4planRakanYorickScuttlecrabSejuani4Cassiopeia’s items on Sejuani
Lv 5planRakanYorickScuttlecrabSejuaniViAddedVi5Cassiopeia’s items on Vi
Lv 6planRakanYorickScuttlecrabSejuaniCassiopeiaViAddedCassiopeia5
Lv 726%AmumuCassiopeiaViScuttlecrabSejuaniRakanYorickAddedAmumu6
Lv 854%AmumuCassiopeiaViScuttlecrabSejuaniRakanYorickKarmaAddedKarma62

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
CassiopeiaArchangel's Staff#5.89-0.59133
CassiopeiaHextech Gunblade#5.63-0.8581
CassiopeiaVoid Staff#5.84-0.6438

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8AhriAmumuCassiopeiaViScuttlecrabSejuaniKarmaYorick5.14avg place44 gamesPlaysAhriInstead ofRakan

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

By ruleSuits this carry Cassiopeia is built for ability power here (186 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Cassiopeia is built for ability power here (186 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Juggernaut6Spellweaver2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Juggernaut46.6317265.76131

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+36#6.978.3%0.0%
All ranks75#6.4816.0%0.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Juggernaut ZyraB6#4.6785,409
Juggernaut Tristana—6#6.13536
Juggernaut Ashe & Sivir—5#4.99185
Juggernaut Ashe & Maokai—4#4.89515
Juggernaut Gromp & Nidalee—4#5.08508
Juggernaut Ezreal & Kennen—4#5.41298
Juggernaut Caitlyn—4#6.49150
Inferno Juggernaut with Scuttlecrab—4#6.39147