TFT CODEX

Juggernaut Ashe & Sivir

Also called Ashe Sivir Fast 9 · Juggernaut Fast 9

Fast 9Carried by Ashe & Sivir

Teamfight Tactics Set 18·Patch 18.5·Ranked games, Diamond+, last 7 days·Updated 29 Oct 2026, 17:18 UTC·Difficulty Medium

No tier yet Too few games to grade in Diamond+: 87 in the last 7 days, and its numbers start at 400. All ranks shows what we measured.

S comps in Diamond+ now: Riftbeast Elder Dragon, Riftbeast Elder Dragon & Draven. Every grade: the tier list.

Final board

The board at level 9, where most of its games end, from its games at all ranks over the last 14 days. Press a level to see the board on the way.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★
★★

Positions are our rule by attack range, not measured. Riot's match data has no positions. Dashed levels are planned.

5Ashe★★
  • Spear of Shojin
  • Red Buff
  • Last Whisper
carry
5Kennen★
  • Thief's Gloves
  • Edge of Night
5Maokai★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
4Amumu★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
4Sivir★★
  • Infinity Edge
  • Guinsoo's Rageblade
  • Last Whisper
carry
3Vi★★
2Scuttlecrab★★
1Rakan★★
1Yorick★★

Open in Builder
Ashe

How to play this

Level
Level to 9. Its games also end at level 8 (2%) and level 10 (17%). Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Ashe; about 54 if three copies of each are on other boards. model Finishes at level 9.1 on average. Boards at its levels average 3.50 across every comp; this one averages 4.30, 0.80 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Carries

Ashe 3★ on 0% of boards

Spear of ShojinRed BuffLast Whisper Spear of Shojin, Red Buff, Last Whisper

Sivir 3★ on 1% of boards

Infinity EdgeGuinsoo's RagebladeLast Whisper Infinity Edge, Guinsoo's Rageblade, Last Whisper

Stage by stage

Stages 2 and 3 are our plan; 4 to 6 are the level its players were measured at.

Stage 2 Level 4 plan

Play Rakan, Yorick, Scuttlecrab and Vi.

Ashe's items go on Scuttlecrab until Ashe comes in at level 9.

Sivir's items go on Vi until Sivir comes in at level 8.

Stage 3 Level 6 plan

Add Sejuani and Tristana.

Stage 5 Level 9 measured

Its players average 9.0 when they go out in stage 5.

Add Ashe, Kennen, Maokai, Amumu and Sivir; sell Sejuani and Tristana.

80% of its games end at level 9.

Stage 6 Level 9 measured

Its players average 9.3 when they go out in stage 6.

Its games end around round 5-7 on average, with 5 gold left.

Which version?

Four comps play Juggernaut around Ashe. They share the four below; the units only one of them plays tell you which one you are on.

Every version plays
Amumuor SivirAsheMaokai
Not gradedJuggernaut Ashe
#4.13 avg55.3% top 47,291 gamesFast 9
Played on about 1 board in 263 in the last 7 days; a grade needs 1 in 100.
Carried by Ashe & Sivir
Open this version →
You are here
No tier yetJuggernaut Ashe & Sivir
— avg— top 487 gamesFast 9
Carried by Ashe & Sivir
Only this one plays
Scuttlecrab

Ranked games, last 7 days, Diamond+. A dashed portrait is a flex slot: many of its games play another unit there.

No tier yet fewer than 400 games in 7 days   Not graded played too rarely to grade

Board at every levelthe board level by level, with its traits and the options its games play

The board at every level from 4, with what each level adds and sells. From level 9 up it is measured over 220 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

82%980%1017%
Lv 4planRakanYorickScuttlecrabVi4Sivir’s items on ViAshe’s items on Scuttlecrab
Lv 5planRakanYorickScuttlecrabSejuaniViAddedSejuani5Sivir’s items on ViAshe’s items on Sejuani
Lv 6planRakanYorickScuttlecrabSejuaniTristanaViAddedTristana52Sivir’s items on TristanaAshe’s items on Vi
Lv 7planRakanYorickScuttlecrabSejuaniTristanaViAmumuAddedAmumu62Sivir’s items on TristanaAshe’s items on Amumu
Lv 8planRakanYorickScuttlecrabViAmumuSivirSejuaniTristanaAddedSivir6222Ashe’s items on Amumu
Lv 980%AsheKennenMaokaiAmumuSivirViScuttlecrabRakanYorickAddedAsheKennenMaokaiSoldSejuaniTristana61222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 9 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Augments that fitby trait and by our rule; no augment has a number of its own

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

Levelling and economy

By ruleSuits this comp: it averages level 9.15, so levelling is the plan (220 boards)

Birthday PresentBuild A BudGoing LongGolden GambleGolden Gamble+Golden Gamble++Hard CommitHedge FundInvestment Strategy IILevel Up!Lucky GlovesLucky Gloves+
66 moreLuxury SubscriptionMoney MonsoonPrismatic DestinyPrismatic Destiny+Shimmerscale EssenceShopping SpreeThe Trait TreeThe Trait Tree+Urf's Grab BagAdvanced LoanAdvanced Loan+Big Grab BagBirthday ReunionBooster PackBooster Pack+Booster Pack++Clear MindCluttered MindConstruct a CompanionConsuming FloraExclusive CustomizationExplosive GrowthExplosive Growth+Gold DestinyGold Destiny+Hard BargainHeroic Grab BagHeroic Grab Bag+Heroic Grab Bag++HustlerInfinity ProtectionInvestment Strategy ILate Game ScalingMalicious MonetizationMax BuildMoney HungryMoney Hungry+Patient StudyPilferSlammin'Slammin'+Solo LevelingSpeedy Double KillSpreading RootsSpreading Roots+The Golden DragonTime SkipCalled ShotCaretaker's AllyCognitive TaxCognitive Tax+ExpeditionFeeling LuckyForge A FriendGood For Something IIron AssetsKick StartKingslayerLate Game SpecialistOne, Two, Five!Pandora's BenchSilver DestinySilver Destiny+Silver Destiny++Silver SpoonYoung and Wild and Free

AD carry

By ruleSuits this carry: Ashe is built for attack damage here (196 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (15), Wrong damage type (3)

By ruleNot a reroll comp: it 3-stars a unit in under 10% of boards, averaging level 9.15 (220)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

By ruleWrong damage type: Ashe is built for attack damage here (196 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

Questionswhat people search for about this comp, answered from this page

What people search for about this comp, answered from the numbers on this page.

How do you play Juggernaut Ashe & Sivir in TFT Set 18?

Fast 9. Players of this comp who go out in stage 6 are level 9.3 on average. Its games end most often at level 9 (80%).

What items does Ashe need?

On its final board Ashe holds Spear of Shojin, Red Buff and Last Whisper.

Is Juggernaut Ashe & Sivir good in patch 18.5?

Not graded yet: 90 games at all ranks in the last 7 days, and a grade needs 400. Its average place over them is #4.34.

More about this compladder boards, traits, by bracket, trend, also played

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.

  1. #3junglebook1#NA1Challenger · NA · 1,543 LP · level 10 · out at 6-3 · 2026-10-25

Traits

Active on the final board above, with the next breakpoint the trait offers.

Juggernaut6Old Growth1Hunter2next 3Inferno2next 3Primal2next 4

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+87#4.3056.3%14.9%
All ranks90#4.3454.4%14.4%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Juggernaut Ashe—7#4.137,896
Primal Sivir & Kennen—6#5.09141
Juggernaut Ashe with Sejuani—6#4.45102
Juggernaut Nidalee & Sivir—6#4.7064
Juggernaut ZyraB5#4.5349,226
Juggernaut Sivir & Amumu—5#5.421,144
Juggernaut Elder Dragon & Ashe—5#4.69716
Hunter Sivir & Ashe—5#4.90284