TFT CODEX

Juggernaut Draven

Fast 8ConsistentCarried by DravenA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 14 Oct 2026, 06:18 UTC · Patch 18.4b

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Draven

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 5 are level 8.5 on average.
Roll
Level 8 around 4-2: about 163 rolls (326 gold) to 2-star Draven; about 235 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.4 · stage 5: 8.5
Games end
Lv 8 45% · Lv 9 53% · Lv 10 2%
Vs its level
Finishes at level 8.6 on average. Boards at its levels average 4.16 across every comp; this one averages 6.30, 2.14 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

5Draven★
  • Guinsoo's Rageblade
  • Infinity Edge
  • Kraken's Fury
carry
5Kennen★
  • Edge of Night
  • Hand Of Justice
4Amumu★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
4Sentinel★
3Vi★★
2Scuttlecrab★★
1Yorick★★
4Morganaflex
Open slotany unit

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 204 games at all ranks over the last 14 days; below that it is planned. Each level’s options are this patch’s.

845%953%102%
Lv 4planRakanYorickScuttlecrabVi4Draven’s items on Vi
Lv 5planRakanVarusYorickScuttlecrabViAddedVarus4Draven’s items on Varus
Lv 6planRakanVarusYorickScuttlecrabSejuaniViAddedSejuani5Draven’s items on Varus
Lv 7planYorickScuttlecrabViAmumuVarusRakanSejuaniAddedAmumu62Draven’s items on Varus
Lv 845%DravenKennenAmumuMorganaSentinelViScuttlecrabYorickAddedDravenKennenMorganaSentinelSoldVarusRakanSejuani1422
Lv 953%DravenKennenAmumuSentinelViScuttlecrabYorickMorgana+1 open1422

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
DravenGuinsoo's Rageblade#6.44+0.53102
DravenInfinity Edge#6.46+0.5554
DravenKraken's Fury#6.27+0.3645

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

Works against it: Not a reroll comp (15)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.56 (204)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Bounty Seeker1Juggernaut4next 6Inferno2next 3Invoker2next 3

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+44#6.3018.2%0.0%
All ranks67#5.9122.4%4.5%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Juggernaut Ashe & Sivir—5#4.95261
Vanguard Draven—5#5.32127
Riftbeast Elder Dragon & DravenS4#4.19136,979
Juggernaut ZyraB4#4.68124,338
Juggernaut Aphelios—4#5.241,183
Juggernaut Tristana—4#6.05790
Primal Sivir Inferno—4#5.02589
Juggernaut Lunar—4#5.73388