TFT CODEX

Juggernaut Maokai & Lux

Fast 9High Win %Carried by Maokai & Lux

Updated 28 Sep 2026, 08:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games

Open in BuilderThe whole final board — the core at the star level it was measured at and with the carry’s items, and its flex picks — standing the way the board above does: by rule, and yours to move.

Maokai

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.3 on average.
Roll
Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Maokai; about 54 if three copies of each are on other boards. model
Contested?
Others holding Maokai / Lux: 1 other: #2.58 · 2+ others: #3.13
Pace
Level when its players go out — stage 5: 8.9 · stage 6: 9.3
Games end
Lv 8 3% · Lv 9 72% · Lv 10 26%

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Ivern★★
  • Spear of Shojin
  • Guinsoo's Rageblade
5Lux★
  • Spear of Shojin
  • Archangel's Staff
  • Jeweled Gauntlet
carry
5Maokai★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
3Vi★★
1Rakan★★
1Yorick★★
4Zyraflex
2Sejuaniflex

Also in the flex slots Alune, Scuttlecrab

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 9 and up are measured: the boards its games ended on, all ranks, the last 14 days (1,073 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

83%972%1026%
Lv 4planRakanYorickScuttlecrabSejuaniJuggernaut 4Maokai’s items on SejuaniLux’s items on Scuttlecrab
Lv 5planRakanYorickScuttlecrabSejuaniMama BeakJuggernaut 4Summoner 2Maokai’s items on SejuaniLux’s items on Mama Beak
Lv 6planRakanYorickScuttlecrabSejuaniMama BeakViJuggernaut 5Summoner 2Maokai’s items on ViLux’s items on Mama Beak
Lv 7planRakanYorickScuttlecrabSejuaniMama BeakViAmumuJuggernaut 6Summoner 2Maokai’s items on AmumuLux’s items on Vi
Lv 8planRakanYorickSejuaniViAmumuZyraScuttlecrabMama BeakJuggernaut 6Summoner 3Maokai’s items on AmumuLux’s items on Zyra
Lv 972%IvernLuxMaokaiAmumuViSejuaniRakanYorickZyra− Scuttlecrab, Mama Beak
Lv 1026%IvernLuxMaokaiAmumuZyraViSejuaniRakanYorickAlune

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 5: 8.9 · stage 6: 9.3.

Contested?

How this comp placed by how many of the other seven players in the lobby held Maokai or Lux, over 376 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
1 other player#2.5822%
2 or more#3.1370%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
MaokaiGargoyle Stoneplate#2.63-0.31481
MaokaiWarmogs Armor#2.70-0.24433
MaokaiSpirit Visage#2.51-0.44213

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut5next 6Avatar1Greenfather1Old Growth1Blossom1next 3Fae1next 2Inferno1next 2Primal1next 2Summoner1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Inferno22.6110933.20291
Primal22.8426942.53131

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+310#2.8675.8%38.7%
All ranks376#2.9575.3%36.2%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Summoner Ashe—6#4.7797
Juggernaut Zyra SummonerD5#4.943,246
Juggernaut Lux & Kennen—5#3.94462
Summoner Maokai—5#4.54369
Juggernaut Draven Greenfather—5#4.30110
Lunar Aphelios & Lux—5#4.4065
Juggernaut ZyraA4#4.43160,868
Juggernaut AsheS4#3.9670,431

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.