TFT CODEX

Primal Aphelios & Sivir

StandardConsistentCarried by Aphelios & Sivir

Updated 26 Sep 2026, 06:18 UTC · Patch 18.3

—Tier
#5.18Avg Place
37.0%Top 4 %
3.6%Win %
0.0%Play Rate
476Games

Open in BuilderThe core, at the star level it was measured at and with the carry’s items. Where the units stand is yours to set.

Final board

The core — the units on most of this family’s boards — at the star level and with the items they were measured holding. Flex slots sit under it.

4Amumu★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Aphelios★★
  • Guinsoo's Rageblade
  • Kraken's Fury
  • Infinity Edge
carry
4Sentinel★★
  • Protector's Vow
  • Gargoyle Stoneplate
4Sivir★★
  • Infinity Edge
  • Spear of Shojin
  • Last Whisper
carry
3Diana★★
3Vi★★

Flex Lux

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at each of those levels — a unit marked + is new since the level above. All ranks, the last 14 days: 1,764 games. Riot’s match data keeps only the board a game ended on, so there is no stage-by-stage roll plan here.

71%861%935%103%
Lv 861%AmumuApheliosSentinelSivirDianaVi
Lv 935%LuxAmumuApheliosSentinelSivirDianaVi

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Krug, Mama BeakDiana, Ornn5.32362
BramblebackLux, Ornn4.70151
Fiddlesticks, Mama Beak, RammusDiana, Lux, Ornn5.5566
Leona, LilliaOrnn, Sivir4.7823

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ApheliosGuinsoo's Rageblade#5.03-0.13937
ApheliosKraken's Fury#4.95-0.21609
ApheliosInfinity Edge#5.07-0.09535

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut2next 4Lunar2next 3Primal2next 4Vanguard2next 4Hunter1next 2Inferno1next 2Invoker1next 2Rapidfire1next 2Ravager1next 2Riftbeast1next 3

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Hunter24.7954934.50112
Inferno24.8943635.2518754.6769
Juggernaut25.231,52144.68147
Lunar25.1585134.9720044.6721554.77151
Primal25.261,00344.95444
Rapidfire24.8267834.72126
Vanguard25.121,36444.7296

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+476#5.1837.0%3.6%
All ranks836#5.1737.0%4.5%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments

Riot’s match-v1 data does not report which augments a player took, so there is no augment number on this page and none anywhere else on the site. The augment reference lists what each one grants.