TFT CODEX

Primal Juggernaut (Sett)

Fast 8ConsistentCarried by Sivir

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Sivir

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.9 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Sivir; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 8.2 · stage 5: 8.4 · stage 6: 8.9
Games end
Lv 8 53% · Lv 9 44% · Lv 10 2%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

5Lux★
  • Spear of Shojin
  • Jeweled Gauntlet
4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sett★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sivir★★
  • Spear of Shojin
  • Infinity Edge
  • Red Buff
carry
3Vi★★
5Dravenflex
5Elder Dragonflex

Also in the flex slots Ashe, Krug, Scuttlecrab, Shen

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 8 and up are measured: the boards its games ended on, all ranks, the last 14 days (487 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

71%853%944%102%
Lv 4planRakanYorickScuttlecrabViJuggernaut 4Sivir’s items on Vi
Lv 5planCinderlingRakanYorickScuttlecrabViJuggernaut 4Sivir’s items on Cinderling
Lv 6planCinderlingRakanYorickScuttlecrabTristanaViJuggernaut 4Fae 2Hunter 2Sivir’s items on Cinderling
Lv 7planViSivirYorickCinderlingScuttlecrabRakanTristanaJuggernaut 4Hunter 3Fae 2Primal 2
Lv 853%LuxAmumuSettSivirViElder DragonDraven− Yorick, Cinderling, Scuttlecrab, Rakan, Tristana
Lv 944%Elder DragonLuxAmumuSettSivirKrugViDraven

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 8.2 · stage 5: 8.4 · stage 6: 8.9

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
SivirSpear of Shojin#6.13+0.44153
SivirInfinity Edge#5.70+0.01133
SivirRed Buff#5.98+0.2996

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #3Solo Chunji#chunChallenger · 1,509 LP · level 9 · out at 6-1 · 2026-09-19

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Scuttlecrab, ShenElder Dragon, Krug6.01157
Elise, TaricDraven, Krug6.3345
Malphite, VarusElder Dragon, Krug6.3441

Traits

Active on the core board, with the next breakpoint the trait offers.

Juggernaut2next 4Primal2next 4Avatar1Blossom1next 3Brawler1next 2Hunter1next 2Inferno1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Inferno25.478935.93107
Juggernaut25.7934645.90117
Primal25.9935345.31108

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+105#5.7722.9%3.8%
All ranks170#5.6923.5%2.9%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Primal Sivir Juggernaut Monolith—4#6.18300
Juggernaut Sivir (Sett)—4#6.69226
Blossom Sivir & Maokai—4#4.2796

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Primal 4 averages 5.31 here, against 5.99 at Primal 2 (461 boards)

    Beast WithinBeast Within+

By ruleSuits this carry Sivir is built for attack damage here (309 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.48 (487)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Sivir is built for attack damage here (309 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.