TFT CODEX

Primal Sivir Vanguard

Fast 8ConsistentCarried by Sivir

Updated 03 Oct 2026, 06:18 UTC · Patch 18.3

—Tier
#6.28Avg Place
17.5%Top 4 %
0.2%Win %
0.0%Play Rate
464Games
Sivir

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.4 on average.
Play it when
you hold B.F. Sword and Sparring Gloves
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Sivir; about 33 if three copies of each are on other boards. model
Build
Sivir Sivir Infinity EdgeSpear of ShojinStriker's Flail Infinity Edge, Spear of Shojin, Striker's Flail · 39 games · #5.62
Components
B.F. SwordB.F. Sword ×2 · Sparring GlovesSparring Gloves ×2 · Giant's BeltGiant's Belt · Tear of the GoddessTear of the Goddess
Contested?
Others holding Sivir: nobody else: #6.29 · 1 other: #6.20 · 2+ others: #6.53
Pace
Level when its players go out — stage 4: 8.0 · stage 5: 8.1 · stage 6: 8.4
Games end
Lv 7 6% · Lv 8 76% · Lv 9 18%
Vs its level
Finishes at level 8.2 on average. Boards at its levels average 4.85 across every comp; this one averages 6.28, 1.43 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured; the gold one adds the champion that placed best there.

4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
4Sentinel★
  • Protector's Vow
  • Gargoyle Stoneplate
or
  • Scuttlecrab
4Sivir★★
  • Infinity Edge
  • Spear of Shojin
  • Red Buff
carry
3Kog'Maw★★
3Vi★★
3Dianaflex
3Hecarimflex
1Rakanflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 1,726 games; below that it is planned.

76%876%918%
Lv 4planRakanYorickSejuaniHecarim32Sivir’s items on Hecarim
Lv 5planRakanYorickEliseSejuaniHecarimAddedElise33Sivir’s items on Hecarim
Lv 6planDianaHecarimRakanEliseYorickSejuaniAddedDiana43Sivir’s items on Hecarim
Lv 76%AmumuSentinelSivirKog'MawViDianaHecarimAddedAmumuSentinelSivirKog'MawViSoldRakanEliseYorickSejuani13222
Lv 876%AmumuSentinelSivirKog'MawViRakanDianaHecarimAddedRakan14322
Lv 918%AmumuSentinelSivirKog'MawViRakanDianaHecarimAsheAddedAshe143222

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 7 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Under a measured level, its options: what its games put in the slots past that level’s core this patch, best placed first, with average place, win rate and games beside the level’s own. All of them went out at that level, so none is flattered by having got further. The board draws the first, in a gold ring; the most played is named among them. The row marked best adds the champion that placed best at the level above.

Contested?

How this comp placed by how many of the other seven players in the lobby held Sivir, over 1,211 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#6.2925%
1 other player#6.2042%
2 or more#6.5333%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
SivirInfinity Edge#6.17-0.13770
SivirSpear of Shojin#6.38+0.07491
SivirRed Buff#6.10-0.21378

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
SivirInfinity EdgeInfinity EdgeSpear of ShojinSpear of ShojinStriker's FlailStriker's Flail#5.6239
SivirInfinity EdgeInfinity EdgeRed BuffRed BuffSpear of ShojinSpear of Shojin#5.6831
SivirInfinity EdgeInfinity EdgeLast WhisperLast WhisperSpear of ShojinSpear of Shojin#7.0825

Components to hold B.F. Sword ×2, Sparring Gloves ×2, Giant's Belt, Tear of the Goddess

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8AmumuSivirHecarimKog'MawKrugViScuttlecrabRakan6.55avg place331 gamesPlaysScuttlecrabKrugInstead ofSentinelDiana
Lv 8GnarAmumuNidaleeSentinelSivirFiddlesticksKog'MawVi5.43avg place137 gamesPlaysGnarFiddlesticksNidaleeInstead ofRakanDianaHecarim
Lv 8AmumuMalphiteNidaleeSentinelSivirDianaKog'MawVi6.56avg place82 gamesPlaysMalphiteNidaleeInstead ofRakanHecarim
Lv 8MorganaSentinelSivirZyraDianaHecarimKog'MawVi5.97avg place70 gamesPlaysMorganaZyraInstead ofAmumuRakan
Lv 7NidaleeSentinelFiddlesticksKog'MawMaster YiRammusVi5.88avg place59 gamesPlaysFiddlesticksMaster YiRammusNidaleeInstead ofAmumuSivirDianaHecarim

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Primal 4 averages 5.79 here, against 6.40 at Primal 2 (1532 boards)

    Beast WithinBeast Within+

By ruleSuits this carry Sivir is built for attack damage here (1287 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Not a reroll comp (14), Wrong damage type (3)

By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 8.13 (1726)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

By ruleWrong damage type Sivir is built for attack damage here (1287 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Caustic1Vanguard4next 6Juggernaut3next 4Invoker2next 3Primal2next 4

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Invoker26.2485036.0892
Juggernaut26.331,07046.33502
Primal26.401,36445.79168
Vanguard26.4898046.04361

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+464#6.2817.5%0.2%
All ranks790#6.3016.6%0.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.