TFT CODEX

Rapidfire Aphelios Lunar Blackthorn

Fast 8ConsistentCarried by Aphelios & Malphite

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Aphelios

Game plan

How it’s played
Fast 8 Players of this comp who go out in stage 6 are level 8.5 on average.
Roll
Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Aphelios; about 33 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 4: 6.7 · stage 5: 7.8 · stage 6: 8.5
Games end
Lv 6 14% · Lv 8 50% · Lv 9 22%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

4Amumu★
  • Gargoyle Stoneplate
  • Warmogs Armor
4Aphelios★★
  • Guinsoo's Rageblade
  • Infinity Edge
  • Deathblade
carry
4Malphite★★
  • Gargoyle Stoneplate
  • Warmogs Armor
  • Spirit Visage
carry
3Azir★★
  • Rapidfire Emblem
  • Guinsoo's Rageblade
3Mama Beak★★
1Varus★★
1Yorick★★
3Dianaflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 6 and up are measured: the boards its games ended on, all ranks, the last 14 days (467 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

54%614%77%850%922%102%
Lv 4planVarusXayahYorickMama BeakRapidfire 3Summoner 2Aphelios’s items on Mama BeakMalphite’s items on Yorick
Lv 5planVarusYorickMama BeakScuttlecrabXayahRapidfire 3Juggernaut 2Summoner 2Malphite’s items on ScuttlecrabAphelios’s items on Mama Beak
Lv 614%AmumuAzirMama BeakVarusYorickMalphite− Scuttlecrab, Xayah
Lv 7planVarusYorickAzirDianaMama BeakApheliosRakan− Amumu, MalphiteSummoner 3Rapidfire 3Juggernaut 2Lunar 2Vanguard 2Malphite’s items on Yorick
Lv 850%AmumuApheliosMalphiteAzirMama BeakDianaVarusYorick− Rakan
Lv 922%AmumuApheliosMalphiteAzirMama BeakDianaVarusYorickKennen

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

Level when its players go out — stage 4: 6.7 · stage 5: 7.8 · stage 6: 8.5

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ApheliosGuinsoo's Rageblade#5.56+0.59155
ApheliosInfinity Edge#5.58+0.61139
ApheliosDeathblade#4.90-0.07102

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #3FuuTime#xddChallenger · 1,945 LP · level 8 · out at 6-2 · 2026-09-28
  2. #6Ri Le#2406Challenger · 1,444 LP · level 8 · out at 5-6 · 2026-09-21

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
—Diana6.0788
Ezreal, MaokaiVarus, Yorick6.1963
WarwickYorick6.3633
KennenDiana, Varus5.0727
TaricAmumu, Varus5.9416

…and 1 smaller version, 12 games between them. All of them are already counted in the numbers above; they are left off because no one of them is played often enough to plan around.

Traits

Active on the core board, with the next breakpoint the trait offers.

Rapidfire3next 4Summoner3Blackthorn2next 4Inferno2next 3Juggernaut2next 4Monolith1Blossom1next 3Executioner1next 2Lunar1next 2Riftbeast1next 3

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Inferno25.3425535.0773
Rapidfire25.7021335.677954.0262
Summoner25.7812435.21264

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+88#4.8545.5%8.0%
All ranks151#4.9741.7%8.0%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Rapidfire 5 averages 4.02 here, against 5.70 at Rapidfire 2 (275 boards)

    U.R.F

By ruleSuits this carry Aphelios is built for attack damage here (280 boards)

Baron's LairCoronationDeadlier BladesHold the LineSoul AwakeningCybernetic ImplantsEarly LearningsEmbiggenNO SCOUT NO PIVOTTons of Stats!Focused FireStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Aphelios is built for attack damage here (280 boards)

Deadlier CapsDark RitualSeraphim's Staff

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.