Ravager Kha'Zix & Brambleback
Fast 8ConsistentHigh Win %Carried by Sentinel, Kha'Zix & BramblebackA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.
Updated 12 Oct 2026, 20:18 UTC · Patch 18.4b

Game plan
- How it’s played
- Fast 8 Players of this comp who go out in stage 6 are level 8.9 on average.
- Roll
- Level 8 around 4-2: about 22 rolls (44 gold) to 2-star Sentinel; about 33 if three copies of each are on other boards. model
- Pace
- Level when its players go out — stage 5: 8.4 · stage 6: 8.9
- Games end
- Lv 8 24% · Lv 9 61% · Lv 10 13%
- Vs its level
- Finishes at level 9.0 on average. Boards at its levels average 3.56 across every comp; this one averages 2.34, 1.22 better. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 9.0 on average. Boards at its levels average 3.65 across every comp; this one averages 2.77, 0.88 better. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.










Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Alune★
Spear of Shojin
Jeweled Gauntlet
Aphelios★★
Guinsoo's Rageblade
Infinity Edge
Kraken's Fury
Brambleback★★
Sterak's Gage
Edge of Night
Bloodthirster
Sentinel★★
Gargoyle Stoneplate
Warmog's Armor
Protector's Vow
Diana★★
Kha'Zix★★
Hand Of Justice
Jeweled Gauntlet
Edge of Night
Murkwolf★★
Luxflex
AkaliflexPaste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 227 games at all ranks over the last 14 days; below that it is planned.
3★ targets
Kha'Zix30%
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #2.65 | -0.12 | 91 | ||
| #3.07 | +0.30 | 73 | ||
| #2.53 | -0.24 | 57 |
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
By ruleSuits this carry Sentinel is built for ability power here (151 boards)
1 more
Works against it: Wrong damage type (3)
By ruleWrong damage type Sentinel is built for ability power here (151 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Ravager | 43.109462.86101 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 27 | #2.33 | 88.9% | 37.0% |
| All ranks | 56 | #2.77 | 83.9% | 28.6% |
Trend
Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Vanguard Kha'Zix Defender | — | 5 | #3.61 | 556 |
| Ravager Aphelios & Brambleback | — | 5 | #4.46 | 252 |
| Rapidfire Aphelios & Brambleback | A | 4 | #4.40 | 20,896 |
| Riftbeast Aphelios & Brambleback | — | 4 | #4.65 | 13,131 |
| Ravager Elise | — | 4 | #5.04 | 4,732 |
| Ravager Brambleback Riftbeast | — | 4 | #4.36 | 346 |
| Ravager Brambleback Riftbeast Lunar | — | 4 | #4.34 | 304 |
| Lunar Aphelios Rapidfire Summoner | — | 4 | #3.88 | 267 |