TFT CODEX

Solar Kha'Zix

2-cost reroll at level 7ConsistentCarried by Kha'Zix

Updated 28 Sep 2026, 16:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kha'Zix

Game plan

How it’s played
2-cost reroll at level 7 Rolls at level 7 until its 2-costs are 3-starred: Sejuani.
Roll
Level 7 around 4-1: about 68 rolls (136 gold) to 3-star Sejuani; about 80 if three copies of each are on other boards. model
Pace
Level when its players go out — stage 5: 7.5 · stage 6: 8.0
Games end
Lv 7 36% · Lv 8 48% · Lv 9 12%

Open in Builder

Final board

The whole board at level 8, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

3Diana★★
3Kha'Zix★★
  • Hand Of Justice
  • Jeweled Gauntlet
  • Edge of Night
carry
2Kayle★★
  • Guinsoo's Rageblade
  • Jeweled Gauntlet
2Sejuani★★
  • Gargoyle Stoneplate
  • Warmogs Armor
1Leona★★
5Aluneflex
4Apheliosflex
3Rengarflex

Also in the flex slots Mama Beak, Yorick, Yunara

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

Where this comp’s games end, and its board at every level from 4 — a unit marked + is new since the level above. Level 7 and up are measured: the boards its games ended on, all ranks, the last 14 days (449 games). Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works.

63%736%848%912%
Lv 4planLeonaXayahKayleSejuaniSolar 3Rapidfire 2Kha'Zix’s items on Kayle
Lv 5planLeonaXayahKayleSejuaniRengarSolar 3Rival 1Rapidfire 2Kha'Zix’s items on Rengar
Lv 6planLeonaKayleSejuaniKha'ZixRengarXayahSolar 3Rival 2Rapidfire 2
Lv 736%DianaKha'ZixKayleSejuaniLeonaRengarAphelios− Xayah
Lv 848%ApheliosDianaKha'ZixRengarKayleSejuaniLeonaAlune
Lv 912%ApheliosDianaKha'ZixKayleSejuaniLeonaRengarYunaraAlune

3★ targets Sejuani47% Kayle45% Leona42%

Level when its players go out — stage 5: 7.5 · stage 6: 8.0

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#4.57-0.06184
Kha'ZixJeweled Gauntlet#4.27-0.36100
Kha'ZixEdge of Night#4.73+0.1085

Variations

Cores close enough to this one to be the same comp. Each line is what that version plays instead, how it placed and the games behind it; all of them are counted in the numbers above.

AddsLeaves outAvg PlaceGames
Yorick, YunaraGnar, Mama Beak4.15143
Murkwolf, ScuttlecrabGnar, Kayle, Rengar6.6118

Traits

Active on the core board, with the next breakpoint the trait offers.

Solar3Rival1next 2Defender1next 2Juggernaut1next 2Lunar1next 2Rapidfire1next 2Ravager1next 2Vanguard1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Lunar24.9914234.04114
Rapidfire24.6913734.47166
Rival14.901724.62204

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+46#4.7650.0%6.5%
All ranks140#4.6351.4%5.7%

Trend

Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Solar Kayle LunarB4#4.707,892
Solar ApheliosA4#4.192,999
Solar Kayle & Aphelios—4#5.10110
Solar Kayle Primal—4#5.32102
Solar Kayle Juggernaut—4#4.2779

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Lunar 3 averages 4.04 here, against 4.99 at Lunar 2 (256 boards)

    Sun and MoonSun and Moon+
  • Rapidfire 3 averages 4.47 here, against 4.69 at Rapidfire 2 (303 boards)

    U.R.F

By ruleSuits this comp it 3-stars a 2-cost in 64% of its boards (449)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+Crafted Crafting
2 morePatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.