TFT CODEX

Summoner Aphelios & Sentinel

Fast 9Carried by Aphelios & Sentinel

Updated 30 Sep 2026, 06:18 UTC · Patch 18.3

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Aphelios

Game plan

How it’s played
Fast 9 Players of this comp who go out in stage 6 are level 9.1 on average.
Play it when
you hold Recurve Bow and B.F. Sword
Roll
Level 9 around 5-1: about 20 rolls (40 gold) to 2-star Aphelios; about 30 if three copies of each are on other boards. model
Build
Aphelios Aphelios Guinsoo's RagebladeInfinity EdgeKraken's Fury Guinsoo's Rageblade, Infinity Edge, Kraken's Fury · 20 games · #5.15
Components
Recurve BowRecurve Bow ×2 · B.F. SwordB.F. Sword · Needlessly Large RodNeedlessly Large Rod · Negatron CloakNegatron Cloak · Sparring GlovesSparring Gloves
Contested?
Others holding Aphelios / Sentinel: 1 other: #4.54 · 2+ others: #5.33
Pace
Level when its players go out — stage 4: 8.2 · stage 5: 8.7 · stage 6: 9.1
Games end
Lv 8 32% · Lv 9 41% · Lv 10 19%

Open in Builder

Final board

The whole board at level 9, where most of its games end. The core — the units on most of this family’s boards — at the star level and with the items they were measured holding; then the flex slots, dashed, with the unit its boards put there most. A slot no unit holds on a quarter of its boards is open. Under a unit, or: the champions its boards play in that slot instead, measured on its level-9 boards this patch.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★
★★

Riot's match data records no positions, so this board is placed by rule from each champion's attack range: melee in front, ranged behind, and the carries holding the most items in the back corners. The level buttons show the board at each level: the dashed ones are planned by rule (see How it’s played), the rest measured.

4Aphelios★★
  • Guinsoo's Rageblade
  • Kraken's Fury
  • Infinity Edge
carry
4Sentinel★
  • Protector's Vow
  • Gargoyle Stoneplate
  • Warmogs Armor
carry
3Azir★★
  • Guinsoo's Rageblade
  • Hextech Gunblade
3Diana★★
3Fiddlesticks★★
3Mama Beak★★
5Kennenflex
4Bramblebackflex
or
  • Shen
1Veigarflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 920 games; below that it is planned.

77%832%941%1019%
Lv 4planAkaliVeigarWarwickFiddlesticks2221Sentinel’s items on FiddlesticksAphelios’s items on Warwick
Lv 5planVeigarShenFiddlesticksWarwickAkaliAddedShen222221Sentinel’s items on ShenAphelios’s items on Fiddlesticks
Lv 6realFiddlesticksAzirShenDianaVeigarSentinelAddedAzirDianaSentinelSoldWarwickAkali22221
Lv 77%AzirMama BeakFiddlesticksRammusYorickSentinelScuttlecrabAddedMama BeakRammusYorickScuttlecrabSoldShenDianaVeigar33221
Lv 832%ApheliosBramblebackSentinelMama BeakDianaFiddlesticksAzir+1 openAddedApheliosBramblebackDianaSoldRammusYorickScuttlecrab3222221
Lv 941%ApheliosBramblebackSentinelAzirMama BeakDianaFiddlesticksKennenVeigarAddedKennenVeigar3222222221
Lv 1019%KennenApheliosSentinelAzirMama BeakDianaFiddlesticksVeigarBramblebackKog'MawAddedKog'Maw132222222221

Not a reroll comp: nothing is 3-starred on even 1 board in 5.

How these rows are made

Level 7 and up are the boards this comp’s games ended on, all ranks, the last 14 days. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

Contested?

How this comp placed by how many of the other seven players in the lobby held Aphelios or Sentinel, over 455 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
1 other player#4.5411%
2 or more#5.3386%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family, all ranks.

ChampionItemAvg Placevs compGames
ApheliosGuinsoo's Rageblade#5.52+0.28413
ApheliosKraken's Fury#5.10-0.13303
ApheliosInfinity Edge#5.23-0.01275

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
ApheliosGuinsoo's RagebladeGuinsoo's RagebladeInfinity EdgeInfinity EdgeKraken's FuryKraken's Fury#5.1520

Components to hold Recurve Bow ×2, B.F. Sword, Needlessly Large Rod, Negatron Cloak, Sparring Gloves

At the top of the ladder

The newest boards of this comp from the players on our leaderboard, with where they placed. A name opens that player’s games, board and items included.

  1. #7MJS Leofloresdc#ChembChallenger · LAS · 1,921 LP · level 8 · out at 5-3 · 2026-09-22

Variations

Other boards this comp ends on. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level; all of them count in the numbers above.

Lv 9KennenApheliosSentinelAzirDianaFiddlesticksKog'MawMama BeakShen5.28avg place157 gamesPlaysKog'MawShenInstead ofBramblebackVeigar
Lv 9ApheliosBramblebackSentinelAzirDianaFiddlesticksMama BeakShenVeigar5.54avg place115 gamesPlaysShenInstead ofKennen
Lv 9BramblebackSentinelAzirDianaFiddlesticksMama BeakRammusTeemoVeigar4.51avg place88 gamesPlaysRammusTeemoInstead ofApheliosKennen
Lv 8ApheliosBramblebackMalphiteSentinelDianaFiddlesticksMama BeakVeigar6.37avg place70 gamesPlaysVeigarMalphiteInstead ofAzir
Lv 8ApheliosSentinelDianaFiddlesticksKog'MawMama BeakShenWarwick5.93avg place46 gamesPlaysKog'MawShenWarwickInstead ofBramblebackAzir

Traits

Active on the core board, with the next breakpoint the trait offers.

Lunar2next 3Rapidfire2next 3Summoner2next 3Vanguard2next 4Flora Fatalis1next 2Riftbeast2next 3Blackthorn1next 2Defender1next 2Executioner1next 2Invoker1next 2Ravager1next 2Spellweaver1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Executioner25.0937233.8360
Flora Fatalis15.7055424.35113
Lunar25.5160334.39110
Rapidfire25.5455934.66112
Summoner25.4153135.4773

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+241#5.4431.5%7.9%
All ranks456#5.2435.3%9.9%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Lunar 3 averages 4.39 here, against 5.51 at Lunar 2 (713 boards)

    Sun and MoonSun and Moon+
  • Flora Fatalis 2 averages 4.35 here, against 5.70 at Flora Fatalis 1 (667 boards)

    Consuming Flora
  • Rapidfire 3 averages 4.66 here, against 5.54 at Rapidfire 2 (671 boards)

    U.R.F

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.