Vanguard Alune
Fast 9High Win %Carried by AluneA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.
Updated 12 Oct 2026, 18:18 UTC · Patch 18.4b

Game plan
- How it’s played
- Fast 9 Players of this comp who go out in stage 6 are level 9.3 on average.
- Play it when
- you hold Needlessly Large Rod and Tear of the Goddess, and nobody else is on Alune (it placed #3.58 then, #4.17 against two or more)
- Roll
- Level 9 around 5-1: about 33 rolls (66 gold) to 2-star Alune; about 54 if three copies of each are on other boards. model
- Build
Alune 

Archangel's Staff, Jeweled Gauntlet, Spear of Shojin · 92 games · #3.32- Components
Needlessly Large Rod ×2 ·
Tear of the Goddess ×2 ·
B.F. Sword ·
Sparring Gloves- Pace
- Level when its players go out — stage 4: 8.6 · stage 5: 8.8 · stage 6: 9.3
- Games end
- Lv 8 10% · Lv 9 71% · Lv 10 18%
- Vs its level
- Finishes at level 9.1 on average. Boards at its levels average 3.52 across every comp; this one averages 3.82, 0.30 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.Finishes at level 9.1 on average. Boards at its levels average 3.55 across every comp; this one averages 3.83, 0.28 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.
Final board
The whole board at level 9, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.










Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.
Alune★★
Spear of Shojin
Jeweled Gauntlet
Archangel's Staff
Ivern★★
Taric★★
Gargoyle Stoneplate
Warmog's Armor
Sentinel★★
Gargoyle Stoneplate
Protector's Vow
Warmog's Armor
Diana★★
Luxflex
Kennen
Maokaiflex
Morganaflex
Aphelios
Rakanflex
Hecarim
Paste it into the game’s Team Planner to have these champions marked in your shop.
How it’s played
The board at every level from 4, with what each level adds and sells. From level 8 up it is measured over 13,768 games at all ranks over the last 14 days; below that it is planned.
Not a reroll comp: nothing is 3-starred on even 1 board in 5.
How these rows are made
Level 8 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.
Contested?
How this comp placed by how many of the other seven players in the lobby held Alune, over 4,062 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.
| Others holding it | Avg Place | Share of games |
|---|---|---|
| Nobody else | #3.58 | 39% |
| 1 other player | #3.90 | 41% |
| 2 or more | #4.17 | 20% |
Items
The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.
| Champion | Item | Avg Place | vs comp | Games |
|---|---|---|---|---|
| #3.63 | -0.20 | 4,610 | ||
| #3.64 | -0.19 | 4,414 | ||
| #3.39 | -0.45 | 3,186 |
Full builds
The carries’ most played three-item builds this patch, with the placement of the games they were built in.
| Champion | Build | Avg Place | Games |
|---|---|---|---|
| #3.32 | 92 | ||
| #3.99 | 84 |
Components to hold Needlessly Large Rod ×2, Tear of the Goddess ×2, B.F. Sword, Sparring Gloves
Variations
Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level. A 2 on a portrait: that unit takes two team slots.
Augments that fit
What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.
MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.
Coven 4 averages 3.18 here, against 3.50 at Coven 3 (1169 boards)
Coven Acolyte
Dark RitualLunar 4 averages 3.07 here, against 3.91 at Lunar 2 (8575 boards)
Sun and Moon
Sun and Moon+Primal 2 averages 3.78 here, against 4.44 at Primal 4 (930 boards)
Beast Within
Beast Within+Elderwood 3 averages 3.48 here, against 3.69 at Elderwood 5 (686 boards)
Nature's ShelterFae 4 averages 3.15 here, against 3.79 at Fae 2 (694 boards)
EmbiggenFlora Fatalis 2 averages 3.42 here, against 3.63 at Flora Fatalis 1 (978 boards)
Consuming FloraRapidfire 3 averages 3.13 here, against 3.76 at Rapidfire 2 (1260 boards)
U.R.F
By ruleSuits this comp it averages level 9.08, so levelling is the plan (13768 boards)
63 more
By ruleSuits this carry Alune is built for ability power here (9606 boards)
Works against it: Not a reroll comp (15), Wrong damage type (3)
By ruleNot a reroll comp it 3-stars a unit in under 10% of boards, averaging level 9.08 (13768)
3 more
By ruleWrong damage type Alune is built for ability power here (9606 boards)
Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.
More about this comp
At the top of the ladder
The newest boards of this comp from the players on our leaderboard, best placed first. A name opens that player’s games, board and items included.
- #1YBY1#0615Challenger · VN · 1,714 LP · level 10 · 2026-10-11
- #1실력과운#본캐임Challenger · KR · 1,538 LP · level 10 · 2026-10-10
- #2Showtime#2004Challenger · NA · 1,508 LP · level 9 · out at 6-5 · 2026-10-11
- #2douyin搜擎苍电竞#1234Challenger · TW · 1,632 LP · level 9 · out at 6-6 · 2026-10-09
- #3ARaye#ARVDChallenger · SEA · 1,810 LP · level 9 · out at 6-1 · 2026-10-12
- #5VIT prestivent#123Challenger · NA · 1,703 LP · level 8 · out at 5-6 · 2026-10-09
Traits
Active on the final board above, with the next breakpoint the trait offers.
What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.
| Trait | Placement at each tier |
|---|---|
| Invoker | 23.576,47433.661,27043.2848252.71147 |
| Juggernaut | 23.918,10944.17732 |
| Lunar | 23.916,39233.832,03743.072,18353.171,409 |
| Vanguard | 24.513,06143.669,41163.091,112 |
By bracket
Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.
| Bracket | Games | Avg Place | Top 4 % | Win % |
|---|---|---|---|---|
| Diamond+ | 3,349 | #3.82 | 60.5% | 25.1% |
| All ranks | 4,062 | #3.83 | 60.2% | 25.2% |
Trend
Avg Place on each of the last 5 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.
Also played
Families sharing at least 4 core units with this one — the same board taken a different way.
| Comp | Tier | Shared units | Avg Place | Games |
|---|---|---|---|---|
| Vanguard Alune & Morgana | A | 4 | #4.42 | 19,488 |
| Vanguard Kha'Zix Defender | — | 4 | #3.61 | 552 |
| Riftbeast Elder Dragon Vanguard | — | 4 | #2.89 | 420 |
| Lunar Aphelios Rapidfire Summoner | — | 4 | #3.89 | 265 |
| Vanguard Draven Lunar Invoker | — | 4 | #4.97 | 189 |
| Elderwood Aphelios | — | 4 | #6.55 | 97 |
| Vanguard Ashe | — | 4 | #4.40 | 87 |