TFT CODEX

Vanguard Kha'Zix

3-cost reroll at level 7Carried by Kha'ZixA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 14 Oct 2026, 04:27 UTC · Patch 18.4b

—Tier
#4.85Avg Place
45.1%Top 4 %
9.9%Win %
0.0%Play Rate
435Games
Kha'Zix

Game plan

How it’s played
3-cost reroll at level 7 Rolls at level 7 until its 3-costs are 3-starred: Kha'Zix.
Play it when
you hold Needlessly Large Rod and Sparring Gloves
Roll
Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Kha'Zix; about 75 if three copies of each are on other boards. model
Build
Kha'Zix Kha'Zix Hand Of JusticeHand Of JusticeRabadon's Deathcap Hand Of Justice, Hand Of Justice, Rabadon's Deathcap · 65 games · #4.77
Components
Needlessly Large RodNeedlessly Large Rod ×2 · Sparring GlovesSparring Gloves ×2 · Tear of the GoddessTear of the Goddess ×2
Contested?
Others holding Kha'Zix: nobody else: #4.88 · 1 other: #5.22
Pace
Level when its players go out — stage 4: 7.5 · stage 5: 7.8 · stage 6: 8.3
Games end
Lv 7 28% · Lv 8 50% · Lv 9 19%
Vs its level
Finishes at level 8.0 on average. Boards at its levels average 4.81 across every comp; this one averages 4.84, 0.03 worse. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 8, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them. Under a unit, or: who its games play there instead.

The Night Arena: an obsidian TFT board lit in gold
★★
★★
★★
★★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

4Aphelios★★
  • Guinsoo's Rageblade
  • Kraken's Fury
  • Infinity Edge
4Ezreal★★
  • Spear of Shojin
  • Deathblade
  • Last Whisper
3Diana★★
  • Ionic Spark
  • Hand Of Justice
or
  • Taric
3Fiddlesticks★★
3Hecarim★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
3Kha'Zix★★★
  • Hand Of Justice
  • Rabadon's Deathcap
  • Edge of Night
carry
4Lilliaflex
1Xayahflex

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 1,360 games at all ranks over the last 14 days; below that it is planned.

728%850%919%102%
Lv 4planOrnnXayahLeBlancFiddlesticks3221Kha'Zix’s items on Fiddlesticks
Lv 5planOrnnFiddlesticksXayahLeBlancRakanAddedRakan32221Kha'Zix’s items on Fiddlesticks
Lv 6realKha'ZixDianaHecarimFiddlesticksOrnnEzrealAddedKha'ZixDianaHecarimEzrealSoldXayahLeBlancRakan13221
Lv 728%EzrealDianaFiddlesticksHecarimKha'ZixApheliosXayahAddedApheliosXayahSoldOrnn132221
Lv 850%ApheliosEzrealLilliaDianaFiddlesticksHecarimKha'ZixXayahAddedLillia13222221
Lv 919%ApheliosEzrealLilliaSorakaDianaFiddlesticksHecarimKha'ZixXayahAddedSoraka213222222

3★ targets Kha'Zix45% Hecarim29%

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does. Rows marked real are the boards of the games that went out at that level holding four or more of this comp’s units — real boards on the way to it, not its own games.

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix, over 647 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#4.8867%
1 other player#5.2230%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#4.43-0.57997
Kha'ZixRabadon's Deathcap#4.61-0.40481
Kha'ZixEdge of Night#4.72-0.29367

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixHand Of JusticeHand Of JusticeHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.7765
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#4.9649
Kha'ZixHand Of JusticeHand Of JusticeNashor's ToothNashor's ToothRabadon's DeathcapRabadon's Deathcap#4.1638

Components to hold Needlessly Large Rod ×2, Sparring Gloves ×2, Tear of the Goddess ×2

Variations

Other boards this comp ends on, over the last 14 days. Each row is a version’s usual final board and what it plays instead of this comp’s own board at that level.

Lv 8ApheliosEzrealLilliaSorakaDianaFiddlesticksHecarimXayah5.71avg place245 gamesPlaysSorakaInstead ofKha'Zix
Lv 7ApheliosEzrealDianaFiddlesticksHecarimKha'ZixRakan5.80avg place183 gamesPlaysRakanInstead ofXayah
Lv 7EzrealDianaFiddlesticksHecarimKha'ZixAlistarRek'Sai6.13avg place108 gamesPlaysRek'SaiAlistarInstead ofApheliosXayah
Lv 8TaricApheliosEzrealLilliaSorakaFiddlesticksHecarimXayah5.54avg place50 gamesPlaysTaricSorakaInstead ofDianaKha'Zix

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Lunar 3 averages 4.09 here, against 4.66 at Lunar 2 (916 boards)

    Sun and MoonSun and Moon+
  • Elderwood 3 averages 4.72 here, against 5.26 at Elderwood 5 (1068 boards)

    Nature's Shelter
  • Fae 4 averages 4.72 here, against 5.18 at Fae 2 (559 boards)

    Embiggen
  • Flora Fatalis 2 averages 4.74 here, against 5.15 at Flora Fatalis 1 (1251 boards)

    Consuming Flora
  • Rapidfire 3 averages 3.81 here, against 4.59 at Rapidfire 2 (784 boards)

    U.R.F

By ruleSuits this comp it 3-stars a 3-cost in 51% of its boards (1360)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the final board above, with the next breakpoint the trait offers.

Rival1next 2Elderwood3next 5Defender2next 4Fae2next 4Lunar2next 3Rapidfire2next 3Vanguard2next 4Flora Fatalis1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Elderwood34.7297655.2692
Fae25.1845244.72107
Flora Fatalis15.1556924.74682
Lunar24.6681834.0998
Rapidfire24.5962733.81157
Vanguard24.901,15144.51136

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+435#4.8545.1%9.9%
All ranks647#5.0141.7%9.1%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.