TFT CODEX

Elderwood Kha'Zix & Hecarim Vanguard

3-cost reroll at level 7ConsistentCarried by Kha'Zix & HecarimA Teamfight Tactics Set 18 comp, measured on patch 18.4b ranked games.

Updated 14 Oct 2026, 04:27 UTC · Patch 18.4b

—Tier
—Avg Place
—Top 4 %
—Win %
0.0%Play Rate
—Games
Kha'Zix

Game plan

How it’s played
3-cost reroll at level 7 Rolls at level 7 until its 3-costs are 3-starred: Kha'Zix.
Play it when
you hold Giant's Belt and Chain Vest
Roll
Level 7 around 4-1: about 57 rolls (114 gold) to 3-star Kha'Zix; about 75 if three copies of each are on other boards. model
Build
Kha'Zix Kha'Zix Edge of NightHand Of JusticeRabadon's Deathcap Edge of Night, Hand Of Justice, Rabadon's Deathcap · 41 games · #5.00
Components
Giant's BeltGiant's Belt ×3 · Chain VestChain Vest ×2 · Needlessly Large RodNeedlessly Large Rod ×2 · Tear of the GoddessTear of the Goddess ×2 · B.F. SwordB.F. Sword · Negatron CloakNegatron Cloak · +1 more
Contested?
Others holding Kha'Zix / Hecarim: nobody else: #5.07 · 1 other: #5.29 · 2+ others: #5.31
Pace
Level when its players go out — stage 4: 7.1 · stage 5: 7.1 · stage 6: 7.6
Games end
Lv 7 70% · Lv 8 28% · Lv 9 2%
Vs its level
Finishes at level 7.3 on average. Boards at its levels average 5.48 across every comp; this one averages 5.12, 0.36 better. Level is partly how a game went and partly the plan, so this is context, not a grade.

Open in Builder

Final board

The whole board at level 7, where most of its games end. A dashed slot is one its games fill differently; an open one, no unit holds on a quarter of them.

The Night Arena: an obsidian TFT board lit in gold
★★★
★★
★★
★★
★★

Positions are our rule, by attack range: melee in front, ranged behind, the most-itemed carries in the back corners. Riot's match data has none. Dashed level buttons are planned, the rest measured.

4Ezreal★
  • Red Buff
  • Spear of Shojin
3Diana★★
  • Ionic Spark
  • Jeweled Gauntlet
3Fiddlesticks★★
3Hecarim★★
  • Gargoyle Stoneplate
  • Warmog's Armor
  • Spirit Visage
carry
3Kha'Zix★★★
  • Hand Of Justice
  • Rabadon's Deathcap
  • Edge of Night
carry
2Gromp★
1Cinderling★
1Ornn★★
1Pebbles★

Paste it into the game’s Team Planner to have these champions marked in your shop.

How it’s played

The board at every level from 4, with what each level adds and sells. From level 7 up it is measured over 611 games at all ranks over the last 14 days; below that it is planned.

770%828%92%
Lv 4planOrnnPebblesLeBlancFiddlesticks221Hecarim’s items on OrnnKha'Zix’s items on Pebbles
Lv 5planOrnnPebblesAlistarLeBlancFiddlesticksAddedAlistar3221Hecarim’s items on AlistarKha'Zix’s items on Pebbles
Lv 6planOrnnPebblesFiddlesticksKha'ZixLeBlancAlistarAddedKha'Zix13221Hecarim’s items on Alistar
Lv 770%EzrealDianaFiddlesticksHecarimKha'ZixOrnnPebblesAddedEzrealDianaHecarimSoldLeBlancAlistar13221
Lv 828%EzrealDianaFiddlesticksHecarimKha'ZixCinderlingOrnnPebblesAddedCinderling13221

3★ targets Kha'Zix72% Hecarim49% Diana32%

How these rows are made

Level 7 and up are the boards this comp’s games ended on. Riot’s match data keeps only that last board, so the levels below are planned by one rule from this comp’s own units and traits and Riot’s shop odds, and marked plan — how the rule works. Hover a trait badge for what it does.

Contested?

How this comp placed by how many of the other seven players in the lobby held Kha'Zix or Hecarim, over 253 games of this patch. We keep all eight boards of every game, so this is measured, not guessed; part of the gap is the lobby itself, so read it as how it placed, not only why.

Others holding itAvg PlaceShare of games
Nobody else#5.0722%
1 other player#5.2945%
2 or more#5.3133%

Items

The three items this comp’s carry was measured holding most often, the placement of the boards it held them on, and the difference against the comp’s own average. Every board of the family at all ranks over the last 14 days.

ChampionItemAvg Placevs compGames
Kha'ZixHand Of Justice#5.16-0.09681
Kha'ZixRabadon's Deathcap#5.12-0.13411
Kha'ZixEdge of Night#5.12-0.13239

Full builds

The carries’ most played three-item builds this patch, with the placement of the games they were built in.

ChampionBuildAvg PlaceGames
Kha'ZixEdge of NightEdge of NightHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#5.0041
Kha'ZixHand Of JusticeHand Of JusticeHand Of JusticeHand Of JusticeRabadon's DeathcapRabadon's Deathcap#5.0838
Kha'ZixHand Of JusticeHand Of JusticeNashor's ToothNashor's ToothRabadon's DeathcapRabadon's Deathcap#5.0632
HecarimGargoyle StoneplateGargoyle StoneplateSpirit VisageSpirit VisageWarmog's ArmorWarmog's Armor#4.8826

Components to hold Giant's Belt ×3, Chain Vest ×2, Needlessly Large Rod ×2, Tear of the Goddess ×2, B.F. Sword, Negatron Cloak, Sparring Gloves

Augments that fit

What each augment grants, set against what this comp measured: the same rule the overlay uses when it reads the three on offer. A measured line is the comp’s own placement at a trait level; a line by rule is a fact about the comp, such as the damage its carry is built for.

MeasuredThe comp’s own placement at a trait’s levels, beside the augments that give the trait.

  • Flora Fatalis 2 averages 4.70 here, against 5.76 at Flora Fatalis 1 (604 boards)

    Consuming Flora

By ruleSuits this comp it 3-stars a 3-cost in 85% of its boards (611)

Commerce CoreInvested+Invested++Prismatic TicketUpward MobilityCalculated LossCognitive OverloadEpic RolldownEpochEpoch+Trade SectorTrade Sector+
3 moreCrafted CraftingPatience Is A VirtueRecombobulator

By ruleSuits this carry Kha'Zix is built for ability power here (604 boards)

Baron's LairCoronationDeadlier CapsHold the LineSoul AwakeningDark RitualDouble TroubleEarly LearningsEmbiggenNO SCOUT NO PIVOTSeraphim's StaffTons of Stats!
1 moreStand United
Works against it: Wrong damage type (3)

By ruleWrong damage type Kha'Zix is built for ability power here (604 boards)

Deadlier BladesCybernetic ImplantsFocused Fire

Riot’s match-v1 data does not report which augments a player took, so no augment has a number of its own on this page or anywhere else on the site. The augment reference lists what each one grants.

More about this comp

Traits

Active on the core board, with the next breakpoint the trait offers.

Elderwood3next 5Riftbeast3next 5Defender2next 4Vanguard2next 4Flora Fatalis1next 2Rival1next 2

What each tier of this comp’s own traits was worth on its boards. The small number under each average is how many boards sat at that tier.

TraitPlacement at each tier
Flora Fatalis15.7625124.70353

By bracket

Diamond, Master, Grandmaster and Challenger against the whole sample. Each board carries the tier of its own player where the sampler held it.

BracketGamesAvg PlaceTop 4 %Win %
Diamond+172#5.1340.1%0.0%
All ranks253#5.2537.9%0.0%

Trend

Avg Place on each of the last 7 days. The bars are scaled to the range shown, so the shape is the comparison and the figure under each bar is the day.

Also played

Families sharing at least 4 core units with this one — the same board taken a different way.

CompTierShared unitsAvg PlaceGames
Elderwood Kha'Zix & HecarimA6#4.2494,543
Vanguard Kha'Zix—5#5.01647
Elderwood Kha'Zix & Rengar—4#4.7611,479
Vanguard Kha'Zix Rival—4#4.231,050
Vanguard Kha'Zix Defender—4#4.20871
Rival Kha'Zix & Rengar—4#6.25658
Rival Rengar & Kha'Zix Ravager—4#4.49399
Vanguard Kha'Zix Flora Fatalis—4#4.36172